Elisa Giaccardi on Thu, 8 Dec 2005 10:26:49 +0100 (CET)


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<nettime-ann> [call] CfP: About Face/Interface: Creative Engagement in New Media Arts and HCI


Call for Participation:

"About Face / Interface: Creative Engagement in New Media Arts and HCI"
April 22-23, 2006

An ACM CHI 2006 workshop
http://www.chi2006.org/

URL: http://studio416.cfa.cmu.edu/CHI06workshop_AboutFace

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WORKSHOP DESCRIPTION

This two-day workshop will bring together a vibrant community of
individuals interested in the new models for communication and
interaction demonstrated by new media art and their potential
contribution to HCI. The divergent thinking and creative visions
supported by new media art practices offer a platform that emphasizes
creative engagement as a locus for innovative design and evaluation  
methods for HCI research.

Researchers and practitioners from several distinct fields of artistic
and scientific inquiry, including art, design, engineering, education and
HCI will engage in discussions about issues of new media art practice and
evaluation and their relationship to HCI research. The focus of the
workshop is on identifying and sharing projects and research methods that
bring to light the synergies  
between the research-in-practice of the new media art community and
research activities in the HCI community.  The workshop goal is to
discuss attributes required for a theoretical framework that positions
creative engagement as a hub for future transdisciplinary research.

We welcome creative practitioners involved in new media art and cultural
production, HCI researchers concerned with the design of novel interfaces
and technologies in support of creativity and collaboration (with a
particular emphasis on pervasive computing, tangible interfaces, and
interaction models of emotion and context aware computing), theorists and
researchers in aesthetics and social and cultural studies interested in
issues of creative engagement.

***********************************************************************
OBJECTIVES

Establish a ground for a thoughtful and vibrant dialogue amongst creative
practitioners, social scientists, and HCI researchers to provide insights
and indications for brainstorming, understanding, and developing:

- Theoretical frameworks for concepts of creative engagement in the new
design space engendered by information technologies, particularly as they
relate to aspects of engagement (embodiment, intersubjectivity, affect,
etc.), means of engagement (place, narrative, etc.), effects of
engagement (creativity, sociability, sense-making, etc.), design
approaches (metadesign, participatory  
design, user centered design, etc.), and participative systems
(reflective or synergetic communities, artistic and cultural networks,
etc.);
- Interface features, system components and applications that support
requirements of creative engagement;
- New methods and experiences for evaluating interfaces and interaction
systems grounded in "research-in-practice" aimed to support novel
applications for creative engagement;
- Leverages for artistic and cultural community practices as
contributions to HCI and technical research practices.

***********************************************************************
INTENDED AUDIENCE

- Creative practitioners involved in new media art and cultural
production projects;
- Researchers and practitioners concerned with the design of novel
interfaces and technologies in support of creativity and sociability (on
the computer, in the museum, in the city, in the classroom, etc.);
- Researchers and practitioners interested in technical research and  
development applied to the creative practices, with a particular emphasis
on pervasive computing, tangible interfaces, and interaction models of
emotion and context aware computing;
- Researchers and practitioners interested in the design and 
sustainability of participative systems (e.g. open source, open content,
artistic and cultural networks);
- Theorists and researchers in aesthetics and social and cultural studies
interested in issues of embodiment
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