lisa haskel on Mon, 8 Jun 1998 19:49:36 +0100 |
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Syndicate: UK interactive media |
[This text was written for Magazyn Sztuki, published in Gdansk, and will appear in their special "British" issue, forthcoming.] Lisa Haskel Independent/Co-dependent/Interdependent New Media Art in the UK Emerging communication technologies: multimedia, the internet, possibilities for the use of broadband networks: all are providing new opportunities for artists to make and show work. But the issues, possibilities and implications extend far wider than that. In the UK, new technological platforms are being used in a huge diversity of ways, by a wide range of practitioners with backgrounds ranging from music to sculpture, to independent and underground radio, video and publishing. Only one thing is for certain: artistic practice with new media stands on a number of cusps and boundaries that challenge conventional notions of art, art production, sites for art and traditional notions of public and audience. Most importantly, though, artistic projects are also challenging the uses, claims and trajectories of technological development in the wider culture and economy. It is this diversity of approach, refusal of categorisation and critical edge that gives new media work its particular vibrancy. The UK does not have large-scale institutional centres of activity and development, such as ZKM or GMD in Germany, or CICV in France. Instead, work seems to emerge from ad-hoc and small-scale alliances of individuals, small organisations and groups. Research, development and production takes place in semi-commercial studios, peoples' own homes, in public access facilities related to arts or vocational training, and by individuals working in art and design colleges and universities. The UK, and London in particular, is well known for its lively contribution to music and graphic design. Of course there's always been a connection between the two: witness the enduring originality and energy of record-sleeve design throughout the late 1970's and 1980's. Likewise, the ground- breaking genre of "style" magazines - most famously "The Face"- that appeared in the 1980's. In the 1990's we've seen the bold, eclectic graphics of rave fliers. With multimedia, this conjunction has grown closer and more intimate. AudioRom and Anti-ROM are examples of groups which both produce work that sits on the boundary between art and design, problematising both definitions. Anti-ROM produced their first piece, the eponymous "Anti-ROM 1" in 1994, straight from finishing their studies in design and media at the University of Westminster. This CD-ROM consists of 70 different interactive devices or games, which allow different ways for the user to manipulate sound, the visual image, or the relationship between the two. If not challenged outright, the devices certainly teased the then developing conventions of commercial CD-ROM productions. Paradoxically perhaps, or perhaps indicating something of the sophistication of the relationship between artistic and commercial activity in a fast-growing industry, the group have since progressed to become one of London's leading interactive design practices in the youth and leisure field. They have made special promotional products and displays for companies, notably Levis jeans, and some public-sector organisations such as Londons' science museum. They have collaborated with top UK design team, Tomato, whose strongly visual work has also wavered between graphic design and art production. In the meantime, AntiR-ROM have participated in exhibitions, including the "Jam" at London's Barbican Art Gallery that sought to showcase the high level of creativity among British designers, and argue for its recognition within for art audiences, and have produced special events for international electronic art festivals such as DEAF in 1996. AudioRom is a lose grouping of around 10 musicians, graphic designers, engineers, programmers and artists. The focus of their work is an in depth investigation of the relationships between sound and image in interactive media. AudioRom beta was a self-produced, self-financed collection of eight different "toys" for making music by the manipulation of graphic devices. Examples include: the text generator, in which musical phrases are allocated to letters of the alphabet, allowing the user to "play" words and sentances, or a "paint" palette that allows the user to compose sounds by splashing colours across the screen using the mouse. This prototype has been developed into a product by AudioRom - ShiftControl - which is being distributed by a new small-scale CD-ROM distribution outfit, "Research Publishing", part of a company set up by 1980's print graphic design guru and original designer of "The Face" magazine, Neville Brody. In the meantime, the group's new project, AudioRom 0 is being developed with support of public subsidy from the Arts Council of England, and their installation work has recently been shown at Londons' ICA. It is easy to make optimistic claims for this position, between art and design, and between commercial and non-commercial work as a fertile site and an independent means for innovative art production. However, it is also necessary to point out the difficulties. Commercial work invariably needs to be prioritised, eating into the time available for independent projects. Subsidised art work does not usually fully cover the costs of running a studio in which individuals engage in the necessary experimentation and collabortation through which new and original ideas develop. Likewise, it would be a great error to characterise all UK new media practice as having this close relationship with commerce, and profit-making potential. In keeping with both the underground hacker ethos that characterises a great deal of the media arts scene internationally, and also in some continuity with the past 20 years of independent film, video and photography practice informed by critical theory, a number of the most interesting and successful projects of recent years have come from groups and individuals whose aims are expressly to intervene and critique the corporately- driven conventions of new communication technologies. These are projects that delve deep into the architecture of software and the internet, and the taken-for-granted structures that shape the information there. Released in December 1997, the Webstalker is the latest edition of self-published electronic zine, I/O/D. Produced by the writer/programmer/designer team of Matthew Fuller, Colin Green and Simon Pope, the Webstalker is a piece of software that offers a radical new paradign for looking at the World Wide Web. Instead of "browsing" surfaces, this software tool maps connections: plotting links and associations while stripping out high-bandwidth elements such as images, sounds and corporate logos. This piece of software reveals structure as opposed to surface, and in so doing so it questions the imperitives and agendas behind corporate design. As artist-produced software, it posits the argument that critical engagement with new technologies demands radical re-working of its basic assumptions and principles. A second project that makes a strong intervention into the taken-for granted functions and interfaces of the net is Natural Selection, a project from Mongrel Media. Mongrel is a group of artists whose core members, Matsuko Yokokoji, Graham Harwood and Richard Pierre Davies together make up an ethnically and racially diverse collective. This group is interested in exploring the ways in which biologically determinist ideas about race are embedded in aspects of culture and impact on everyday life. Natural Selection looks at how racial difference is represented on the web, on the levels of both surface and structure. To do this, Mongrel have created their own "search engine". When a keyword is entered that refers in some way to race, however indirectly, the engine diverts the user to a number of tampered-with or pages that challenge and lay bare the categorisation and appearance of race on the net. These "fake" sites may resemble those from far-right political organisations, or porn sites which trade on the desire produced by racial difference and the power- relationships in post-colonial europe. Mongrel are also working on an installation piece: National Heritage, in which skin samples are scanned from the gallery-going audience and compared with the mean skin colour of the population of the locality in which the work is sited. The bigger the difference, the greater the racial abuse heaped on the installations' visitors by projections of characters on the walls. The work aims to challenge the claims of "official" culture - the art world and gallery system - that it provides a fair and relevant service to the full diversity of the British population. Since 1995, artist/activist Heath Bunting has been running a domain on the internet called Irational. This is home to a number of quirky, ironic, small scale projects produced by himself or his associates. Most of the projects are thoroughly independent, sometimes they have been made in collaboration with organisations either within the arts funding system - such as the internet arts agency Channel - or which operate independently of public support, such as Backspace. For instance, his work CCTV, produced in collaboration with C hannel, and also an installation at Folly Gallery in Lancaster, enables visitors to the site to view images from surveillance cameras in four different cities in the UK, Spain, the USA and Germany. The aim of the project is to "improve self-policing with further absented police force". Should any browser witness a crime, they are invited to help out by faxing the nearest police station directly from the web site. In Irational (TM) Clubcard, Rachel Baker has taken a swipe at the intense competition and market domination of the handful of powerful supermarket chains in the UK. One of the shops' strategies has been to issue electronic "loyalty" cards, offering discounts on points accumulated, but of course the hidden purpose is the collection of data about the buying habits of its customers which helps plan marketing and discount schemes. Rachel Baker devised her own reward card scheme for visitors' to hers and her colleagues' web sites, used the supermarkets' own logos and also created a junk snail-mail list, so that her subscribers could be bombarded with her own version of corporate detritus. In the UK, it could never be said that new media practice is dominated by boy-toy techno-fetishism. A number of the most exhibited new media artists are women: their work often refers to gender, tending towards a sophisticated and elliptical approach which enriches the whole range of media practice. The division between public and private, and how this is reproduced and sustained through new technologies and the more subtle nuances of mediated communication are recurring themes. Nina Pope and Karen Guthrie have worked collaboratively for over 4 years, undertaking projects that investigate the relationships between virtual space, location and mediation and which also continually interrogates their own working relationship. Their work tends to occurr across several locations: galleries, the net and various forms of public or semi-public space. Their most recent work: "Homespun" consists of video diaries of trips "home", Nina to stay with her parents in Norfolk, Karen to visit hers in the seaside town of Largs in Scotland. Each day the video recordings were sent to two gallery sites: in Cambridge and Glasgow, and at particular times, telephone conversations between the two were also relayed live into the space. The result was an uncanny juxtaposition of private life and public space, and of geographical distance and mediated communication. In an earlier project (1996) "A Hypertext Journal", the pair toured the Highlands of Scotland , re-tracing the steps of 18th Century scottish writer, James Boswell. Throughout the journey they maintained email contact with a number of colleagues in the UK and internationally. They responded to special requests for images, information and even allowed themselves to be guided toward particular meetings and detours along their way. The project has resulted in a huge web-site that documents the real journey, with sounds, images, correspondence and diary entries. This project pioneered the use of the net as a time-based, trans- locational and multi-layered communications medium. Julie Myers has made a number of pieces that also explore location, public and private space, and mediation. In "Peepingtom", Myers went against the grain of the net - which is to veil "real" identity and "real" location, deciding instead to distribute her most intimate life by reproducing her own home on a web site. Through using plans and diagrams, with low resolution images of private and household objects, Myers made a click-through version of her own home. Visitors were offered the opportunity to rifle through her kitchen cupboards, clothers drawers and bathroom cabinet. Thoroughly revealed, she invited her virtual guests to leave contributions: cocktail recipies (she assures me she has tried them all!), suggestions for nights out and comments on her underwear. Susan Collins' work also brings the visceral to the virtual. Her most recent piece, "In Conversation", encapsulates many of the concerns she has dealt with in earlier works, in particular the distenciated, fetishistic appeal of technology in collision with the fleshy, viscous reality of embodied desire. "In conversation" invited visitors to a web site using streaming audio to converse, via a series of animated clips, with passers-by on a Brighton street. The overall effect was an extraordinary and captivating mix of intimate and technological sounds, images and interaction. Visitors, both local and remote, returned again and again to make new acquaintances, or in some cases, to use the installation as a tool to communicate with friends and family. Collins is fascinated with the possibilites of technology and mediated communication, but likes most of all to play on their potential for dysfunctionality. Hers, in common with Myers, Pope's and Guthrie's work take the traditionally "female" sites of domestic space, intimate communication and the body, and uploads them into the virtual domain to test, transgress and challenge notions of public and private. In common with issues of gender, race and the post-colonial legacy has provided a focus for challenging and radical critical and practical work on media and representation throughout the past 20 years. Much has been explored through photography, film and video practice, and this has been expanded into the virtual and digital domains through a number of significant projects. Kieth Piper is perhaps the UK's best know black media artist. His work has moved through collage, video and computer animation to fully interactive works. His primary interest is in the construction of black male identity through representation, both in history and contemporary mass media, and linking this to other practices of social regulation such as surveillance and policing. The title of his retrospective exhibition, publication and interactive work: "Re-locating the Remains" suggests the link between the images, representations and practices longitudinally through time. Multimedia and hypertext, with their ability to continually re-montage and re- juxtapose images to create new meanings is therefore a particularly appropriate medium for his project. His approach has some measure of irony too. For instance in his interactive work "Caught Like A Nigger in Cyberspace", he playfully extends to the virtual domain, the experiences and structures of inclusion and exclusion that characterise everyday life in a world divided by visible, embodied difference such as skin colour. Internationlism and the meanings of living within a diaspora have been also been a source of inspiration and investigation by Black artists' in the UK, and a number of live events have been produced that have involved DJ's, VJ's, internet chat links and video conferencing. These events, Digital Slam one and two, and Club 21st Century, aim to extend audiences and debates by mixing music, poetry and visual media in a club setting. It has often been said that multimedia is a creative practice that few undertake in isolation. As such, the medium has been of great potential to practitioners whose primary concern has been to work with groups of non-artists to produce work that enables a broad range of people to express themselves and communicate social and political issues that concern them. Pioneering in this field has been the work of the "Collaboration Programme", that has run in conjunction with the international video festival, "Video Positive" since 1989. This project teams experienced, professional artists with a wide range of non-artist groups, from youth groups, to single-issue campaigns, to groups of non-professional but practising artists. The whole group collaborates to create projects that not only develop skills and competencies in visual language, but also reflect the concerns of the groups. In each Video Positive festival, a number of works made in this way, either for the gallery or public locations have been exhibited. Rehearsal of Memory; an interactive installation made by artist Harwood in collaboration with patients fom Ashworth Hospital; a secure psychiatric prison institution for people who had committed serious crimes such as murder and rape has been widely shown internationally and is now available as a CD-ROM. In this paper I have mainly discussed the work of a small selection of artists making mainly screen-based and in some form distributable pieces of work using new technologies. This is just a partial snapshot. There are a huge range of other practices and other artists also working in various ways with live performance, installation, and in research and development areas such as virtual environments. Artists such as Alison Craighead and Jon Thompson, Simon Poulter, Clive Gillman, Jane Prophet, Simon Biggs, Simon Robertshaw and Tracey Mattison. are making significant pieces of work and contributions to the field. Additionally, groups such as Soda, and individuals including Simon Lewandowska - both of whom have shown recently at the brand new London Electronic Arts Gallery at the Lux centre in London - are adopting a more sculptural approach, that harks back to the 1960's days of groups such as EAT in New York, with their fascination with the aesthetics of mechanical and electronic objects. >From the design and music context of AudioRom and Anti-ROM, the "software as culture" interventions of Mongrel Media and the Webstalker, and on to the process-based collaborative work in which the outcome is perhaps less important than the methodology by which the piece came about and was made, contexts of production, distribution and practice in new media is varied and diverse. All are making some contribution and challenge to an increasingly technologically and corporately driven culture. Taken as a whole, this area of practice asks whether the "art world" should expand to encompass the contribution of new media artists, or should there be a more radical move towards broader definitions of cultural production and circulation, demanding a framework less encumbered by divisions between artforms, between art and design, and between art and "street" or "popular" culture, between audiences and producers, artists and technologiests. It is this questioning and critical position that makes for such an exciting field of activity that is constantly relevant, and constantly challenging to the country's art institutions. Lisa Haskel March 1998 Projects and more information can be found at the following sites: Anti-ROM http://www.antirom.com/antirom01/index.html AudioRom http://www.audiorom.com/ Webstalker http://www.backspace.org/iod CCTV http://www.irational.org/cctv/ Irational TM Clubcard http://www.irational.org/tm/clubcard/ Mongrel http://www.mongrel.org.uk/ Nina Pope and Karen Guthrie http://www.somewhere.org.uk/ Julie Myers: Peepingtom: http://www.backspace.org/peepingtom/ Susan Collins: In Conversation archive http://www.ucl.ac.uk/slade/inconversation/ Keith Piper: on-line studio project with InIVA (International Institute for Visual Arts) http://www.iniva.org/piper/index1.html Digital Diaspora: http://www.cerbernet.co.uk/diaspora/intro/ Backspace http://www.backspace.org/ Channel http://www.channel.org.uk/