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[rohrpost] ___Future TV Workshop__sagas writing interactiveFiction___7. - 13. Oktober 2003 |
__________Aufgrund von kurzfristigen Absagen sind zwei Plaetze wieder __________verfuegbar, __________beste Gruesse, __________Brunhild Bushoff sagas writing interactive fiction > FUTURE TV Workshop > Raimo Lång (YLE, Helsinki) > October 7 - 13 2003 > Academy for Television and Film Munich, Germany > Guest Speakers: Frank Boyd, BBC, London, Leena Eliisa Saarinen, UIAH/Crucible > Studio, Helsinki, Martin Russ, British Telecom > > In this creative cross disciplinary workshop participants will develop > narrative concepts for ITV in teams. > The workshop will be accompanied by introductionary lectures on different > types of programming > for iTV as well as iTV technologies. > > The main aim is to explore the potential for interactive, participatory TV > programming based on storytelling. > > The course is aiming in the first place at creative professionals working in > the audio-visual industry > (tv, cinema and/or new media) coming from MEDIA member countries. > > more information: > http://www.sagas.de > or mail to: sagas@sagas.de > > > ___________Preliminary Timetable > Tuesday, October 7 2003: Arrival Day > ___________ Arrival > ___________7.00 p.m. Meet & Greet > ___________"Touring through the group" - Participants introducing themselves > Wednesday, October 8 2003: Rules and principles of the work area > ___________9.15 a.m. > ___________ Introduction Lecture: Narratives, interaction and TV - what's > possible, what works best > ___________ Television as collective and individual narrative space: > professional storytelling and amateur participation - Different ways of > planning and organizing ___________fictional interactivity through > broadcasting > ___________Theory and cases + group exercises > ___________12.00 a.m. LUNCH > ___________1.00 p.m. > ___________Setting up narrative theme and designing user functions in > interactive cross media > ___________Theory + practice and group exercises > ___________2.30 p.m. > ___________Social design, concept design and usability/interface design: three > levels and phases of design > ___________Practical theory > ___________4.30 p.m. Martin Russ, British Telecom: Two angles on Research - > Technologists & Creatives > ___________ > Thursday, October 9 2003: Dynamics and dramaturgy behind the idea > ___________9.15 a.m. > ___________Content and context writing for i-TV - how to write & design > creatively in a user centered manner > ___________Process, event and action-reaction: basic situational elements of > interaction > ___________Building dramatic individual interactive experience - combination > of old and new dramaturgy > ___________Practical theory and group exercise: preparing for a project > ___________12.30 a.m. LUNCH > ___________1.30 p.m. > ___________Structure and dramaturgy in interactive narrative: genres of > interaction in TV/cross media settings > ___________Practical theory and cases + exercise: defining a project idea > further > ___________2.30 p.m. Frank Boyd, BBC, London: Producing for iTV > ___________4.00 p.m. > ___________Project session 1: grouping + group exercise for next day > Friday, October 10 2003: Step by step concept development > ___________9.15 a.m. > ___________Presentation of exercise work + discussion > ___________11.00 a.m. > ___________User tasks and behaviour patterns: how to develop step by step > cross media environment motivating, interesting and rewarding > ___________Theory + supervised project work session 2 > ___________12.15 a.m. LUNCH > ___________1.15 p.m. > ___________Story: elements/characters/playgrounds and design: > navigation/rules/roles/tools - how to work in multiple levels - how to set > priorities > ___________How to build cross media architecture > ___________Theory + supervised project work session 3 > ___________2.30 p.m. Leena Eliisa Saarinen, UIAH/Crucible Studio, Helsinki: > Interactive television drama and virtual communities > ___________Through two cases, Accidental Lovers and Xena: Warrior Princess, > ___________the imagination and interactivity that television drama can > ___________provoke in communites of viewers will be addressed. How can viewers > effect the storyworld and > ___________how can the storyworld effect communities? > ___________4.00 p.m. > ___________Project session 4: presentations + group exercise for next day > Saturday, October 11 2003: Development and testing > ___________9.15 a.m. Developing interactive functions and designs: user > research and testing as a vital part of work > ___________Theory and cases + supervised project work session 5 > ___________12.15 a.m. LUNCH > ___________1.15 p.m. Testing and determining needed redevelopment > ___________Practical theory + supervised project work session 6 > ___________3.30 p.m. Project work continues > Sunday, October 12 2003: Building and presenting a project pitch > ___________9.15 a.m. Developing and building a pitch - how do we interest > them? > ___________Practical theory + supervised project work session 7 > ___________12.15 a.m. LUNCH > ___________1.15 p.m. Group pitching + discussion/evaluation > ___________3.15 p.m. Evaluation of the workshop Monday, October 13 2003: Departure Day -------------------------------------------- sagas Writing Interactive Fiction -------------------------------------------- c/o Bayerisches Filmzentrum Bavariafilmplatz 7 D-82031 Muenchen-Gruenwald tel + 49 89 64 98 11 30 fax + 49 89 64 98 13 30 mobile + 49 (0) 171 45 28 0 52 URL http://www.sagas.de e-mail info@sagas.de -------------------------------------------- a joint initiative of MEDIA Programme TRAINING & Academy for TV and Film Munich -------------------------------------------- ------------------------------------------------------- rohrpost - deutschsprachige Liste zur Kultur digitaler Medien und Netze Archiv: http://www.nettime.org/rohrpost http://post.openoffice.de/pipermail/rohrpost/ Ent/Subskribieren: http://post.openoffice.de/cgi-bin/mailman/listinfo/rohrpost/