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[rohrpost] sagas writing interactive fiction____ developing interactiveentertainment___call for participation |
Please note the the approaching deadline for application for the upcoming _______Developing Interactive Entertainment Workshop Greg Roach (Hyperbole Studios, LA) Part 1 Concepting: 20.3. 26.3.2003, ZKM Karlsruhe Confirmed speakers: Ted Evans, Flextech Television (London) Maureen Thomas, CUMIS Cambridge University Moving Image Studio, Mika Tuomola, Media Lab UIAH, Helsinki Olivier Janin, TEAMCHAMN Part 2 Prototyping: 23.9. 29.9.2003, UIAH, MEDIA LAB, Helsinki Application deadline: 26.2.2003 _______Funding for travel and hotel costs to a limited extend available. In this intensive hands-on workshop the relationship between storytelling, visual media techniques and interactivity will be explored in depth. During part 1 participants work in teams on the development of several interactive narrative concepts, 2 3 of these concepts will be selected for being prototyped in part 2. Preliminary Timetable Part 1 Thursday, March 20 2003 Arrival 4.00 p.m. Guided Tour through FUTURE CINEMA exhibition 6.30 p.m. Meet & Greet (details t.b.a.) Friday, March 21 2003 9.15 a.m. OPENING SPEECH 9.30 a.m. Greg Roach INTRODUCTORY LECTURE I: Basic theories of interactive narrative design, examining the similarities and differences between traditional media, games and interactive entertainment and detailing important conceptual and design principles. 11.15 a.m. Maureen Thomas INTERACTIVITY AND NARRATION - LECTURE with following DISCUSSION 1.45 p.m. Greg Roach INTRODUCTORY LECTURE II Tools, media, production and development - examining the practical reality of creating large-scale interactive media products. 3.30 p.m. Participants presenting individual interactive ideas (5 min max. per person) - group forming process Saturday, March 22 2003 9.15 a.m. Greg Roach INTRODUCTORY LECTURE III: Platform and the marketplace - examining the market and technology forces which have become the gatekeepers of content distribution and identifying strategies for successfully managing these expectations. 11.00 a.m. Mika Tuomola INTERACTOR CHARACTERISATION - LECTURE with following discussion Interactive entertainment emerges in collaboration and/or by accepted rules between the "Authored Actors" (machine agents, bots) and "Interactors" (human agents, users). The encounter of the Actors is dramatic, narrative by the means of character action: the Interactor acts with or within the work and thus drives the whole (temporal-spatial) action of it among the other Actors. In stand-alone computer games, the relationship is generally between Authored Actors and somehow characterised and limited Interactor. On the other hand, online virtual worlds typically put more weight on the relationship between the Interactors. In both cases and the cases in between them, one must emphasise Interactor's characterisation in design: the interactive entertainment must be made effective mainly by the means of necessarily characterised interactions, as drama becomes effective by character actions. 1.30 p.m. Ted Evans STORYBASED iTV APPLICATIONS - PRESENTATION with following DISCUSSION 3.15 p.m. Olivier Janin, BANJA INTERACTIVE FICTION - PRESENTATION with following DISCUSSION BANJA - a award winning - interactive series broadcasted on broadband web portals in Europe, America and Asia brought several innovations, like: -creating within the comedy a dynamic for the audience, both individual and communal, -mixing a scheduled narrative content delivery with an unlimited entertainment area, -interfacing the program with the fiction itself. 5.00 p.m. group work Sunday, March 23 2003 9.30 a.m. Greg Roach GROUP WORK 11.00 p.m. Greg Roach First PRESENTATION of group concepts with following DISCUSSION 1.30 p.m. Greg Roach GROUP WORK Monday, March 24 2003 9.15 a.m. Greg Roach GROUP WORK 11.00 a.m. Greg Roach USER TESTING of group concepts with following DISCUSSION 2.00 p.m. Greg Roach GROUP WORK Tuesday, March 25 2003 9.15 a.m. Greg Roach GROUP WORK 1.00 p.m. Greg Roach PRESENTATION and DISCUSSION of final concepts ____working language: English creative cross-disciplinary workshop addressing writers, director, producers, developers, designers, programmers,... _____more details and application forms available at www.sagas.de Best regards, Brunhild Bushoff ---------------------------- sagas Writing Interactive Fiction c/o Bayerisches Filmzentrum Bavariafilmplatz 7 D-82031 Muenchen-Gruenwald tel + 49 89 64 98 11 30 fax + 49 89 64 98 13 30 mobile + 49 (0) 171 45 28 0 52 URL http://www.sagas.de e-mail info@sagas.de a joint initiative of MEDIA Programme TRAINING & Academy for TV and Film Munich ------------------------------------------------------- rohrpost - deutschsprachige Liste zur Kultur digitaler Medien und Netze Archiv: http://www.nettime.org/rohrpost http://post.openoffice.de/pipermail/rohrpost/ Ent/Subskribieren: http://post.openoffice.de/cgi-bin/mailman/listinfo/rohrpost/