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| kmurray on Wed, 4 Feb 1998 10:50:01 +0100 (MET) |
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| <nettime> The Insect Metaphor by Kevin Murray |
The Insect Metaphor
IMPERIAL HONEY
By Kevin Murray
'And now Aeneas saw in a side valley a secluded grove with copses of
rustling trees where the river Lethe glided along past peaceful dwelling
houses. Around it fluttered numberless races and tribes of men, like bees
in a meadow on a clear summer day, settling on all the many-coloured
flowers and crowding round the gleaming white lilies while the whole plain
is loud with their buzzing.'
The souls of the dead draw from the rivers of forgetfulness to re-format
their hard drives and enter a new life back on earth. Virgil, the son of a
beekeeper, makes the comparison between human and bee society throughout
his verse. As in the Roman ideal, the world of the bee depends on the rule
of a single monarch, and members are ready to sacrifice their lives for the
whole.
<I say I say I say>
I say insect colonies offer themselves up as mirrors for their human hosts.
They provide a symbolic language for arguing between the needs of the
collective and the individual. Like insects themselves, these
representations mutate over time and evolve into exotic models of human
behaviour. McLuhan spoke of the mission of humans to 'fecundate'
technology. It was a tenuous metaphor to begin with. Today it barely rates
as a metaphor - more like a description.
GOD'S JEWELS
In nineteenth century England, insects offered proof of the intricate
handiwork carried out by the divine craftsman. Before Darwin revealed
otherwise, entomology was a pious pursuit, implying appreciation of the
fine print in god's plan. As a nineteenth-century religious tract, The
History of Insects, proclaims: 'The Lord of hosts is wonderful in counsel,
and excellent in working.' Written from our more worldly view of nature,
A.S. Byatt's Angels and Insects uses the insect kingdom to show the
savagery beneath the surface order of Victorian society.
In our time, the theatre of insects has moved from the bench to the screen.
On the way, Melbourne jeweller Susan Cohn has produced a liminal series of
creatures titled Reflections, which interprets the Lalique dragonfly woman
(who will reappear later). They are intended as personal club accessories
for containing/displaying condoms. These elaborate sporrans have wings
assembled from rainbow reflective sunglasses, through which human faces
turn into bug-eyed screens.
The screen looms particularly large in the French film Microcosmos. This is
a documentary of pure image-no biology, no sagacious commentator, just pure
screen spectacle. 'Meet the Beetles!' as the publicity proclaims.
As the screen contracts, we come closer to a bug's view of the world. In
Toshio Iwai's electronic art piece, Insect Music, we can manipulate a
network of sound bots to explore musical algorithms. Composers such as
Michael Nyman and David Chesworth use the insect as a device for developing
sound loops; there's something intrinsically digital about insects.
<What is that cluster of pixels, my little cursor, my insect prosthesis,
buzzing around the screen, collecting bits of information for the
collective mind? Waiter?>
Computer games place the spectator inside this insect spectacle. SimAnt
transforms the desktop into a digital formicary. Other Maxis 'god games',
such as the 'timeless classic' SimCity, put human society itself under
glass and transform what might seem a meeting of individual interests into
a congealed mass of algorithms. While such 'god games' put us in the
position of beekeeper, other titles consign us to life as an insect, at
least during our time on screen.
Alyssa Rothwell's comic CD-ROM Three Mile Creek is one of many titles that
populate the screen with flies. In this scene, waving the cursor helps shoo
flies from the backs of these Aussie blokes. While we struggle with the
awkward interface between real and virtual realities, insects are
privileged to move freely between analogue and digital.
JUST ANOTHER FLY ON THE WALL
It is with this freedom of passage that the fly first introduces us to our
new life at the interface. The menu screen for Peter Gabriel's CD-ROM
Xplora positions us as a fly on the star's face. As one of the first public
encounters with multimedia, this title is responsible for teaching us how
to behave in front of a screen.
It provides a model for the most-lauded CD-ROM, Myst. For much of this
work, we are a lowly fly buzzing about its monumental scenes. This is
presented more literally in Myst imitators, such as Bad Mojo. The hero is
here transformed into a cockroach, which has to perform a very Myst-like
quest of re-connecting broken circuits to save a beleaguered father. Filled
with Myst jokes, the CD-ROM Obsidian contains an infestation of various
digital critters, in forms such as cute nanobots that blindly assemble
worlds. In their own sequel, Riven, the Miller brothers go to some length
to infest their worlds with insects, which both liven up the screen and
heighten an enigmatic Egyptian mood.
Mark Posner once warned that new media is like the juicy piece of meat you
throw at the dog so you can rob its house unharmed. Actually, the flies got
to the meat first.
Is this effect limited to CD-ROM? The Internet seems too text-based, too
flat for buzzing pointers. But this is clearly wrong. It's not so much the
screen itself but the rhizomic structure of the net that makes it the
ultimate apiary.
INSECT-BOTS
Searchbots are the Internet's native insect species, gathering information
pollen from sites around the world and storing data in hives such Altavista
and Lycos. Given the current experiments with 'endogamous fitness', it is
not long before rogue bots evolve to form their own hives.
<Wild bots colonise the net. Their databases offer unique insights into
human thought. As if...>
Web art has moved from works of singular artistic vision to invitations for
mass participation, such as Jane Prophet's Swarm
(http://www.ucl.ac.uk/slade/swarm/index.html). Following the successful
Technoculture, Swarm invites narrative contributions to the hive mind as
well as offering entomoid diversions such as painting with pixels.
This bridging insect metaphor is no longer a necessary means for sites to
invite participation. Russian artist Alex Shulgin is one of the net's
principle beekeepers. There's nothing about insects in his works. What they
demand of visitors is a more abstract entomoid pleasure in screen
production. His Form Art Competition (http://www.c3.hu/hyper3/form/)
invites submissions that change HTML from a medium of communication to an
anorganic substance for visual patterning.
The brevity of insect life makes it an apt stage for evolution-this theatre
of rapid mutation is now turning into a mirror. Persistent Data Confidante
(http://www-crca.ucsd.edu/~pdc/) demands of visitors a confession before
they can enter the site. The database of confessions will be culled so that
the most popular 10% can be mutated. By the end, we can uncover the secret
of secrets.
<How do bees make wax? With the tarsal joint of its hind leg, the bee
extracts a kind of dandruff from its dorsal segments, which it mixes with
saliva and kneads into wax for the walls of the hive. What do people do
online?>
In Rose Stasuk's Pocket Protector
(http://www.ucet.ufl.edu/~rstasuk/pocketpro/pocprotr.html), contributors
extract images that are scaled and treated until they can be inserted into
the image layer and contribute to a collective work.
Is this the 'hive mind'? For its wired prophet, Kevin Kelly, the emergence
of distributed computing enables forms of intelligence to develop that
transcend individual consciousness. He offers us a Faustian bargain-to
forgo our sense of self for a greater collective buzz. Perhaps all those
entomoid web sites are dress rehearsals for the final metamorphosis.
<I say we must I say>
Despite the millennial appeal of the swarm, we must accept that a decision
to enter the hive, either fantastically in art or through banal everyday
decisions such as buying a mobile phone, entails some kind of loss. You
can't re-format the drive without destroying the data.
David Blair's WaxWeb sits very much in the interstice between the old and
the new-I and we. The future dead, as seen on bee television, haunts Earth.
A personal present lies in the shadow of a collective future.
In the course of its web life, Blair's narrative evolved from an authorial
vision to a collective Waxmoo. Like all metaphors, insects provide only
part of the picture, and as a transitional web site, WaxWeb grants a
central role to the missing element: the artist him or herself. The
beekeeper hero wanders through NASA like a terrestrial astronaut, attuned
to the alienating effects of the technological edifice.
DOGGED HUMANISM
His presence evokes older more paranoid images of insects, such as Kafka's
Metamorphosis. Think back thirty years to the last great humanist movement,
when it was still possible for a popular author like Robert Pirsig (Zen and
the Art of Motorcycle Maintenance, 1972) to use insects as a spectre of
totalising technology. 'All this technology has somehow made you a stranger
in your own land... What you see is the NO TRESSPASSING KEEP OUT signs and
not anything serving people but little people, like ants, serving these
strange, incomprehensible shapes.'
Around this time was born the sentimental icon of technological entrapment.
In 2001: A Space Odyssey (1968), Dave Bowman is a worker bee attending to
his moving hive-that is, until it decides he is no longer needed. The
ensuing struggle with the very technology that gives him life is
economically rendered in the publicity still of a face behind glass, like a
bug in a jar. Note the anamorphic distortion on the side of his helmet, as
the computer screens reflect on his visage.
<Why at the apotheosis of human achievement, the moon landing, is the face
of the astronaut hidden behind reflecting glass?>
Toy Story's Buzz Lightyear (dis)inherits that mantle. This helmeted hero
has his own more resolutely existential form of alienation as he glimpses
an advertisement for himself on the television. The unique self-fashioned
hero suddenly recognises himself as just another commodity on the shelf, a
disposable item of the system. Like Bowman, his helmet also reflects
exterior screens, though his reveals mass television rather than specialist
technology.
This curiosity for the plight of the human trapped inside a machine takes
dramatic shape in Star Trek. In the evolution of human into insect, the
evil species known as Borg have internalised the previously exterior
viewing apparatus. The space helmet has been now absorbed into their left
eye, which provides a screen through which they see the world as one of a
collective.
A recurring source of fascination in the Star Trek series is the inner life
of Borg. Characters like Hugh, Picard, Data and in the CD-ROM the audience
itself, find themselves absorbed into the Borg collective. In accordance
with the official Trek ideology, they prove that human courage can resist
the uncritical mass. While Star Trek offers a more traditional romantic
opposition between individual and collective, this seems to thinly veil a
contrary truth. In their dedication to the starship, is not the crew of the
Enterprise itself just another colony of insects, diligently pursuing their
duties for the good of the whole?
TO BEE OR NOT TO BEE
Looking back now over the depiction of insects in recent media, there are
two opposing positions on entomorphosis. The utopian small screen would
have us lighten the load of individualism-to pool our creative resources
and make the honey of collective art. In the more paranoid big screen, such
assimilation represents a betrayal of self, with its fragile allegiances to
friend, family and home.
I say these voices can be heard everyday as we make choices about going
online. It's the question of our time and the insects are question marks.
<Resistance is futile, not>
***
This paper is a nettime version of a talk given at ISEA in 1997. Rather
than explore Deleuzian thoughts along this line, I have opted for a more
literal survey of insect life on the small screen, with some haptic
annotations. Pictures can be gathered at
http://www.kitezh.com/texts/isea.html.
Kevin Murray
kmurray {AT} mira.net
Forecast for Melbourne Issued at 0505 on Wednesday the 4th of February 1998
Fine. A mainly sunny day with light wind and afternoon sea breezes. Max 27
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