sean heaLy™· on Wed, 10 Apr 2002 20:48:16 +0200 (CEST) |
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<nettime> online film vs banff |
hola! A yet to be shrunk to fit my column type interview that I thought u might enojy in it's entirety? sean http://www.octapod.org.au/s/jp.html Introducing Sara Diamond who runs the Media and Visual Arts program at the Banff Centre (www.banffcentre.ca), works with documentary production, and makes software at www.codezebra.net. I missed her online documentary workshop at the Adelaide fringe in oz due to trapeze commitments, but she seemed happy to say this later: >What attracted u to the online film-making? I have been interested in the Internet and then the www as a means of communication since l993. It occurs to me that this format allows levels of dialogue between a group of filmmakers who can engage in a dialogue, one that shares differing perspectives around the same issue. It is an ideal form to engage audiences in testimonials and debate around questions in their lives. I believe in a variety of forms, but the interactive qualities of on-line video and media are particularly appealing. The first projects that interested me were simple exchanges of images and poems between communities that were in conflict in the” real world” but able to solve their differences through the use of distance communication. The Electronic Café International did amazing work in this area as early as l991 and 1992. >Important issues for writers / filmmakers tackling interactive media? This is a form that incorporates what we know and demands that we take risks to explore what we do not know. We need to remember the elegance and power of documentary photography and its history of montage for example. We also need to pay attention to access. What kind of bandwidth do our audiences have, what technology knowledge do they have, how can we create an ease of experience for them. For exemplary sites look at 360 Degrees, they really use the form of interactive media and the web to communicate development over time, complexity, and relationship. >Nobody watches films online. Too small, pixelated, is computer not TV. Your response? Well not yet, though broadband may change that with on demand services, and the new confusion about broadcasters versus ISP delivery mechanisms. Millions of people down load illegally from the Internet, so they do gather films on line. But this is not what interests me as much as what is now possible with interactive media and on-line communication. People crave communication, a sense of identification, ease of relationship, fast information, the ability to change the image, to quote and consider, These are wonderful qualities and demand film-making as immediate, brief and powerful experiences, to kick off debate or emotion, This is the ideal use of the on-line environment. >Thoughts on balancing interactivity and narrative? I think that it is possible to make work that has some of the power and pleasure of narrative and the interruption, distraction and then extreme decision-making process of gaming and other forms of interaction. Or, interaction can be understood more as a navigational, dwelling, drifting kind of metaphor, like in Myst, or Eve, or as a puzzle metaphor, like in Ceremonies of Innocence. Interaction can build strong identification or reaction around characters. Look at Smart Hearts, Victoria Mappledeck’s work and other, less empathetic, reality television. People spent hours with those characters. >What new possibilities and creative processes are opening up? Well, verite type documentary has always desired a fly on the wall relationship with its subjects. Lightweight cameras that are unobtrusive place the documentary maker right into the scene. This is enabling, but also raises ethical questions around surveillance. You can again shoot at a high ratio because of high quality small format. I think that there is a shift in methodology around gathering and editing material because working in short sequences that have their own logic can allow you to remix digital objects or film elements. Making work over distances and without being in the same space is greatly enhanced. raven bread >Some online documentaries you respect? (why?) The wonderful experience in putting together the conference for The Adelaide Fringe is that I had the opportunity to review a great deal of creative and compelling work by documentary makers, in collaboration with Peter Winntonick. We explored four categories of documentary practice that made use of interactivity. I’ll give an example from each. The first panel considered participatory design, where audiences are contributors. I think that Madmundo http://www.madmundo.com is an amazing project where everyday people can ask investigative journalists to help them understand a political issue, solve a crisis or take on an authority. It is absolutely compelling and a really human, way to bring social issues to the fore through not only an individual experience but actually through collaboration. For a very different experience, more an environment than one work, explore http://www.airos.org/, which is the Aboriginal radio streamed media environment that aggregates content from stations all over the world. The second category explored the relationships between surveillance, verite, spectacle and reality television. I mentioned Smart Hearts earlier; I suggest that you examine the work of Blast Theory at http://www.blasttheory.easynet.co.uk/group.html. They create situations where players or participants move between the web, mobile technologies and actual physical or v.r. locations. They enacted a kidnap scenario, have made a virtual reality work about The Gulf War and developed a large scale urban game played out on actual streets, on PDAs and on-line. The third session looked at technologies of power, digital media and human rights. We included tactical media groups such as http://www.bignoisefilms.com with their films about the G8 protests, and of course, http://www.indymedia.org/. I suggest exploring the work of Rachel Baker at http://irational.org, because she uses intervention as a documentary form, issuing smart cards that are knock offs of actual corporate cards and bring users into a collective on-line where they can shop for ethical goods. Or look at http://www.globalarcade.org/home.html, a website about militarism created through gaming. The final panel considered autobiographical forms, but suggested that these were most effective either as short intimate, funny statements on the web, http://www.zefrank.com, or poignant filmic ones, http://www.yhchang.com/, or through software the rearticulates your computer through intervention, http://www.maryflanagan.com/virus.htmn. >How are the net and interactive media transforming documentaries made for traditional media? The web cam, http://www.earthcam.com/ helped to inspire Big Brother and a 24/7 relationship to documentary subjects. U8TV is a very successful Canadian reality t.v. show about a group of media makers and designers who live in a loft. These shows combine surveillance with Jerry Springer. Reality t.v. is versioned all over the world, from Argentina, to Australia to Hungary, let alone at the source. The sense of voyeuristic pleasure and the power to decide the fate of others without personal implication seems to effectively cross cultures. The proliferation of digital media has opened some avenues for low budget thoughtful documentary from alternate sources to find a space on television. > Your thoughts on film-making potential of real-time video software? (eg vjamm, arkaos expose, vdmx, visual jockey etc ) I personally like events where there are mixes of multiple live streams, whether in club situations, or perhaps theatres or on-line. I like spectacle on occasion and look forward to the ways that the power of presence and actuality can become a better quality experience on the web. > 3 video related urls that really imaginatively harness the web's capacities? I mentioned http://www.360degrees.org, it has very strong design values, making use of the time line in various configurations. It uses video as well as interactive experience to bring you first close the subjects and then, close to the analysis. http://www.the-loop.com/smarthearts is the SmartHeart site. I love the work of XPT, a UK company who create pseudo reality t.v. using video and a great deal of humour. >3 inventions you'd like to see? An invention that can effectively save me from endless delays, missed flights and lost luggage when I travel. I travel constantly and have long thought of starting the parallel site to Survival, mine would simple be Travel and that I could make a small fortune sharing my horror stories with the world and gathering those of others. Clothing that is responsive and represents my social patterns and is able, through tuning to find others who either parallel or oppose those patterns. I would also like it to be able to warn me when I am about to faux pas in a social situation. Furniture that remembers my body movements and those of others and can play these back to remind me of pleasures now gone but fondly remembered. >3 things that make me smile at The Banff Centre? Many things at The Banff Centre make me smile and sometimes cry with happiness. So, this is going to all sound corny: When artists are completely and totally engaged in the process of making something powerful and beautiful and they are smiling with delight while pushing themselves to the limit. I have to say, that happens a lot there. When artists from really big cities see their first very large elk. My staff. I work with the most amazing people in the world. I am SO lucky. # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net