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Announcer on Thu, 10 Jan 2002 16:12:13 +0100 (CET)


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Table of Contents:

   ISEA2002 'ORAI' - reminder                                                      
     Nina Czegledy <czegledy {AT} interlog.com>                                           

   transmediale.02 newsletter 04 - workshops                                       
     "transmediale" <info {AT} transmediale.de>                                           

   The Shape of Nets to Come - Screen Texts                                        
     richard barbrook <richard {AT} hrc.wmin.ac.uk>                                       

   call for papers--the language of new media                                      
     "Jillana Enteen" <jillana {AT} rcnchicago.com>                                       

    AIM Festival Lecture Schedule                                                  
     AIM Manager <aim {AT} usc.edu>                                                       

   Radical Time 2002, One Day Symposium (UCLA)                                     
     geert lovink <geert {AT} xs4all.nl>                                                  

   Balkanized at Sunrise                                                           
     "Ivo Skoric" <ivo {AT} reporters.net>                                                

   Version>02 Convergence in Chicago                                               
     ed marszewski <ed {AT} lumpen.com>                                                   

   for IM fans: Instant Messaging Planet 2002 Conference & Expo                    
     geert lovink <geert {AT} xs4all.nl>                                                  

   Fw: Stuttgart Filmwinter Press Release                                          
     "H S" <persgal {AT} wanadoo.nl>                                                      

   ISEA 2002  - ORAI                                                               
     Jose-Carlos Mariategui <jcm {AT} ata.org.pe>                                         

   Survellance Camera Players - Columbia Uni                                       
     Molly Hankwitz <mollybh {AT} netspace.net.au>                                        

   [cybersalon] An Intimate Encounter with Douglas Rushkoff -18 Jan 2002           
     "cybersalonuk" <cybersalonuk {AT} yahoo.co.uk>(by way of richard barbrook)           



------------------------------

Date: Sat, 5 Jan 2002 14:01:56 +0100
From: Nina Czegledy <czegledy {AT} interlog.com>
Subject: ISEA2002 'ORAI' - reminder

APOLOGIES FOR CROSS POSTING

Hello All
- - Very Happy New Year
please note the ISEA2002 reminder
best
nina czegledy




REMINDER
DEADLINE APPROACHING!!!

ISEA2002 SUBMISSIONS
DEADLINE: February 28, 2002


CALL FOR PAPERS & PARTICIPATION

ISEA2002 'ORAI'
OCTOBER 27-31, 2002
NAGOYA, JAPAN
http//www.isea.jp

ISEA2002 NAGOYA[Orai], the first ISEA symposium
in Asia, is expecting about 1500 participants including artists,
researchers, engineers, students, and presentations of over 200
papers and works from 30 countries around the world.
Many related exhibitions, concerts, performances and other
events are also planned to take place in the Nagoya area during the
time of ISEA2002.

ISEA2002 is organized by a Steering  Committee
[MEDIASELECT, City of Nagoya, Nagoya Port Authority,etc]
in partnership with the Inter-Society for the Electronic Arts (ISEA)
and others.

ISEA2002 is committed to hosting an inclusive event,
encompassing the many trends in electronic art throughout the
world, including those with limited access to the latest
technology and those working from a cultural context, which
may be unfamiliar to the reviewers. Members from communities
that traditionally have been under-represented at ISEA are
encouraged to identify the new perspectives that they can bring to
the symposium.

ISEA2002 will offer Papers, Panels, Round Tables, Posters,
and Institutional Presentations for scientists, artistic experts,
and professionals. Workshops and Tutorials hold special
interest for teachers, students, and practicing artists.
Exhibitions, Performances, Concerts, and Electronic Theater,
are also aimed at the cultural exchange program and are open
to the public.

ISEA2002 invites Papers to be given during the symposium.
Proposals for Panels, Round Tables, Poster Sessions and
Institutional Presentations are also welcome related to
the symposium topic (see http//www.isea.jp/)

ISEA2002 SUBMISSIONS
DEADLINE: February 28, 2002

PAPERS
Abstract submission max. 500 words
Presentation length between 20 -45 minutes.
Papers will be published in the ISEA2002 Proceedings.
All Papers must be original, unpublished and in English.

WORKSHOPS AND TUTORIALS
Proposals to include
- -prefered format
- -concise workshop/tutorial class description
- -number of envisioned participants
- -consize listing of technical and physical requirements

EXHIBITIONS
Proposals to clearly describe
- -contents of the materials to be submitted,
- -necessary prerequisites (including hard and software,
audio-visual equipment
- -assistance requiredand include audio

and/or visual material (pictures, tapes, etc.) for judging of the
work.

PERFORMANCES AND CONCERTS
- -Proposed Performances and Concerts should preferably be
no longer than 20 minutes. Proposers should include their equipment
requirements in the proposal.

ELECTRONIC THEATER
A Film & Video Show will be held during ISEA2002.
Individuals and institutes are invited to submit the best and
most recent examples of their work in the fields of computer
animation, image processing and video art.

ISEA2002  INFORMATION
Contact ISEA2002 NAGOYA Office for further information
Submission guidelines and entry form are available on the
website.
URL http//www.isea.jp/
e-mail info {AT} isea.jp



------------------------------

Date: Mon, 07 Jan 2002 11:11:50 +0100
From: "transmediale" <info {AT} transmediale.de>
Subject: transmediale.02 newsletter 04 - workshops

(please scroll down for English version)
- ---------------------------------------------------------------------------
+ + + t r a n s m e d i a l e + + + n e w s l e t t e r  04 + + +
07.01.02 + + + t r a n s m e d i a l e . 0 2  + + +
international media art festival + + + 5.-10. Februar 2002
- ---------------------------------------------------------------------------

1. transmediale.02 - Workshops
2. Die Kunst des Hackens
3. Flash Comic Werkstatt
4. Elektronische Musikimprovisation
5. Programmieren mit Free Video Tools
6. Freie Online Systeme

- ---------------------------------------------------------------------------
1. transmediale.02 - Workshops

Die transmediale.02 bietet an fuenf Nachmittagen Workshops an, bei denen
Kuenstler ihre Entwicklungsarbeit an neuen digitalen Tools vorstellen.
Besondere Aufmerksamkeit gilt dabei Projekten aus dem Bereich der freien
Software. Am Sonntag haben die Teilnehmer Gelegenheit, im transmediale
Salon oeffentlich ihre Ergebnisse zu praesentieren. Im Rahmen des
sideevents in der kunstfabrik gibt es einen Raum zum weiteren
Experimentieren mit den vorgestellten Tools.

Die Zahl der Teilnehmer ist begrenzt, deshalb bitte zeitig anmelden! Zur
Vorbereitung unter e-mail workshops {AT} transmediale.de (mit dem Titel des
Workshops im Betreff) oder ueber die Kartenreservierung: Tel.
030-39787-175. Kosten 10 bzw. 7 Euro ermaessigt. Akkreditierungen gelten
_nicht_ fuer die Workshops.

Die Workshops werden auf Englisch abgehalten, wenn nicht anders angegeben.

- ---------------------------------------------------------------------------
2. Die Kunst des Hackens
Mittwoch, 6.2., 14.00-19.00, Workshop Hacker Techniques

Hacker erforschen das Internet auf sehr gruendliche Weise. Ihre Taktiken,
Techniken und Werkzeuge eroeffnen Kuenstlern neue Moeglichkeiten. Im
Workshop "Hacker Techniques" der FFLABORATORIES (es) lernen die Teilnehmer,
wie man eine Reihe von Hackerwerkzeugen benutzt, und sie werden in die
dahinter liegende Philosophie eingefuehrt.
Ein besonderer Fokus liegt dabei auf Computer-Viren. Viren verbreiten sich
sehr rasch im Netz und betreffen tausende von Menschen, ohne sich um deren
Alter, Nationalitaet oder Status zu kuemmern. Die Workshop-Teilnehmer
werden angeregt, sich ueber den nicht-destruktiven Einsatz von Viren
Gedanken zu machen. Ueber eine Mailingliste werden vor Beginn des Workshops
Informationen zum Thema und ein Diskussionsforum angeboten.
FFLABORATORIES sind Mia Makela, Video- und Multimediakuenstlerin, und Ero
Carrera Ventura, Softwareprogrammierer. http//www.fiftyfifty.org

- ---------------------------------------------------------------------------
3. Flash Comic Werkstatt
Donnerstag, 7.2, 14.00-19.00, Workshop Flash (auf Deutsch)

Wie Online-Cartoons mit Flash erzaehlt und illustriert werden, zeigen Karo
Toons (de) im Workshop "Flash Comic Werkstatt". In klassischen Schritten
werden Storyline, Storyboard, Timing und Flashanimation eines Gags oder
einer Episode erarbeitet. Nuetzliche klassische Zeichentricks werden auf
das neue Medium angewendet: Zitterphasen, Explosionen und Rueckstoesse.
Karo Toons bietet die Moeglichkeit, die Ergebnisse in das
Online-Modul-Projekt "Stadtdschungel" zu integrieren.
Karo Toons sind Katrin Rothe, experimentelle Filmgestalterin, und Peter
Auge Lorenz, Ingenieur und Comicautor. http//www.karotoons.de

- ---------------------------------------------------------------------------
4. Elektronische Musikimprovisation
Freitag, 8.2., 14.00-19.00, Workshop FMOL

Sergi Jordas (es) FMOL ist ein audiovisueller freeware Software Synthesizer
zur elektronischen Musikimprovisation, der in verschiedenen kollektiven
Kompositionsprojekten bereits von hunderten von Internetmusikern benutzt
wird. Die Software bietet ein selbst entwickeltes, intuitives Interface,
das eine Steuerung in Echtzeit von bis zu sechs synthetischen Stimmen plus
Effekten durch eine einfache Maus erlaubt.
Im Workshop "FMOL - a Collaborative Online Sound Tool" wird das Projekt
erlaeutert, FMOL Musik gehoert und analysiert sowie Moeglichkeiten der
musikalischen Improvisation durch die Software erprobt. Am Ende des
Workshops steht ein Konzert mit den Teilnehmern. Fuer den Workshop sind
keine speziellen Vorkenntnisse, aber ein grosses Interesse fuer Musik
erforderlich.
Sergi Jorda ist Professor an der Universitaet von Barcelona. Er hat u.a.
fuer die katalanische Theatergruppe La Fura dels Baus Software entwickelt.
http//www.iua.upf.es/~sergi

- ---------------------------------------------------------------------------
5. Programmieren mit Free Video Tools
Samstag, 9.2., 14.00-19.00, Workshop FreeJ

Der Workshop "FreeJ and other Free Video Tools" von Jaromil (it) beinhaltet
einen Crashkurs im Programmieren der noch unveroeffentlichten FreeJ 0.3
Software, mit der auf einfache Weise Videoeffekte erzeugt werden koennen.
Jeder Teilnehmer erhaelt eine Boot-CD inklusive der erlaeuterten Software,
die unter einer gaengigen Linux Distribution laeuft, und zusaetzlich eine
gedruckte Dokumentation mit Schluesselargumenten und einem Ueberblick ueber
die Software.
Jaromil ist Cyberfunk Hacktivist, ASM/C/C++ Programmierer und Streaming
Media Pionier. http//dyne.org

- ---------------------------------------------------------------------------
6. Freie Online Systeme
Sonntag, 10.2., 14.00-19.00, Workshop Freie Online Systeme (auf Deutsch)

Der Workshop "Freie Online Systeme" von Thomax Kaulmann & Herbert A. Meyer
(de) richtet sich an alle, die Systeme fuer die Zusammenarbeit im Netz, vor
allem Wikis und Weblogs praktisch erproben wollen. Vorausgesetzt wird
lediglich Erfahrung im Umgang mit Webbrowsern. Nach einer allgemeinen
Einfuehrung in kollaborative Systeme wird die Gebrauchstauglichkeit
spezieller Wiki- und Weblog-Systeme getestet. Die experimentell erzielten
Resultate werden direkt im Anschluss dargestellt und diskutiert.
Alle im Workshop verwendeten Systeme gehoeren zu den Open
Source-Anwendungen, die im Rahmen des Projekts "Freie Online Systeme" der
Bundeszentrale fuer politische Bildung demonstriert und evaluiert werden.
Herbert A. Meyer ist wissenschaftlicher Mitarbeiter bei artop e.V. an der
HU Berlin, Thomax Kaulmann Datenkuenstler und freier Unix-Entwickler.
http//fos.bpb.de

- ---------------------------------------------------------------------------
ENGLISH VERSION
- ---------------------------------------------------------------------------
+ + + t r a n s m e d i a l e . 0 2 + + +  n e w s l e t t e r  04
+ + + 07-01-02 + + + t r a n s m e d i a l e . 0 2  + + +
international media art festival + + + Feb. 5-10th, 2002
- ---------------------------------------------------------------------------
1. transmediale.02 - Workshops
2. The Art of Hacking
3. Flash Comics
4. Jam it!
5. Free Video Tools
6. Free Online Systems

- ---------------------------------------------------------------------------
1. transmediale.02 - workshops

transmediale.02 offers hands-on workshops over a period of five afternoons,
during which the artists will present their work developing new digital
tools. Particular attention will be paid to projects dealing with free
software. On Sunday the participants have the opportunity to present their
own results in the transmediale Salon. In the context of a side event at
Kunstfabrik there will be opportunities for further experimentation with
the presented tools.

Since the number of participants is limited, please register early, via
e-mail workshops {AT} transmediale.de, or ticket reservation tel +49-(0)30-
39787-175. Costs 10 Euro / 7 Euro reduced) Accreditations are _not_ valid
for these workshops.

All workshops will be held in English, unless indicated otherwise.

- ---------------------------------------------------------------------------
2. The Art of Hacking
Wednesday, 6.2., 14.00-19.00, Workshop Hacker Techniques

Hackers explore the internet in a profound way. Their tactics, techniques
and tools open up new possibilities for artists. FFLABORATORIES (es) will
teach workshop participants how to use a variety of hacker tools and give
an introduction to the philosophy behind them.
Special emphasis will be placed on virus techniques. A computer virus is a
replicant spreading rapidly through the net, affecting the lives of
thousands of people regardless of age, range, social status or nationality.
In a way, a virus goes public with an enormous effect. Participants are
encouraged to think of new ways of using viruses in a non-destructive
manner. A special mailing list for the participants will be launched before
the workshop, offering online information and an open space for discussion.
FFLABORATORIES are Mia Makela, video and multimedia artist, and Ero Carrera
Ventura, software programmer. http//www.fiftyfifty.org

- ---------------------------------------------------------------------------
3. Flash Comics
Thursday, 7.2, 14.00-19.00, Workshop Flash (in German)

Narrate and illustrate online-cartoons with Flash! Karo Toons' (de) Flash
Comic workshop will be taking on with classical steps like storyline,
timing and flash animation for a gag or an episode. Classical cartoon
tricks will be applied to the new medium trembling, explosions and
thrusts. The results of the workshop can also be integrated into the online
module project "City Jungle".
Karo Toons are Katrin Rothe, experimental film designer, and Peter Auge
Lorenz, engineer and comic author. http//www.karotoons.de

- ---------------------------------------------------------------------------
4. Jam it!
Friday, 8.2., 14.00-19.00, Workshop FMOL

Sergi Jorda's (es) FMOL is a freeware audiovisual software synthesizer for
electronic music improvisation that has been used by hundreds of internet
musicians on several collective composition projects.The software, which
can be used individually or collectively through the internet, uses a
peculiar and intuitive interface that allows to control in real-time up to
six synthetic voices plus effects by means of a simple mouse.
In this workshop Jorda will explain the FMOL project, present and analyze
some FMOL music, and cover all of the software possibilities for electronic
music improvisation. The workshop will conclude with several small concerts
performed by the participants. No special musical or computing skills are
needed, although an interest in experimental electronic music making is
strongly recommended.
Sergi Jorda is associate professor at the University of Barcelona, amongst
others he has designed software for the catalan theatre group La Fura dels
Baus. http//www.iua.upf.es/~sergi

- ---------------------------------------------------------------------------
5. Free Video Tools
Saturday, 9.2., 14.00-19.00, Workshop FreeJ

Cyberfunk hacktivist Jaromil (it) offers a workshop which includes a
programming crash course of the yet unreleased FreeJ 0.3 software. This
free video tool features a "hot pluggable" architecture letting people code
easily their own video effects. Every workshop participant will get a
bootable CD including the software ready to run on a customized linux
distribution, plus printed documentation about key arguments and software
overview.
Jaromil is an ASM/C/C++ programmer and streaming media pioneer.
http//dyne.org

- ---------------------------------------------------------------------------
6. Free Online Systems
Sunday, 10.2., 14.00-19.00, Workshop Freie Online Systeme (in German)

This workshop by Thomax Kaulmann & Herbert A. Meyer (de) is aimed at all
those seeking a practical test of collaborative online systems like Wiki
and Weblog. The only requirement is a basic familiarity in the use of web
browsers. After a general introduction into collaborative systems, the user
suitability of special Wiki and Weblog systems will be tested.
The results achieved through experimenting will be shown and discussed. All
systems used during the workshop belong to open source applications which
are being evaluated as part of the project "Free Online Systems" of the
Federal Centre for Political Education.
Herbert A. Meyer is scientific assistant at artop e.V., Humboldt University
Berlin; Thomax Kaulmann is data artist and free Unix developer.
http//fos.bpb.de/

- ---------------------------------------------------------------------------
transmediale.02 +++ newsletter 04 +++ annette schaefer
+++ press office +++ presse {AT} transmediale.de +++
transmediale.02
[ go public! ]
5 - 10 february 2002
international media art festival berlin

klosterstr. 68-70
10179 berlin
germany
fon +49 30 2472 1907
fax +49 30 2472 1909
http://www.transmediale.de
...........................................................................
.................................
Member of the European Coordination of Film Festivals E.E.I.G.
...........................................................................
..................................


------------------------------

Date: Mon,  7 Jan 2002 12:41:30 +0000 (GMT)
From: richard barbrook <richard {AT} hrc.wmin.ac.uk>
Subject: The Shape of Nets to Come - Screen Texts

<The Shape of Nets to Come>

//// The Cybersalon/ NMK Christmas lecture /////

Richard Barbrook

Tuesday 18th December 2001

<www.cybersalon.org>

<www.nmk.co.uk>

- ------------------------------------------------------------------------

 Screen Texts

- ------------------------------------------------------------------------

"Not to lie about the future is impossible and one can lie about it at
will" - Naum Gabo, Realistic Manifesto 1920.

474 million people are now on the Net.
Almost 1 in 12 of the global population.

What's your e-mail address?
Check out this website.
I bought it on the Net.
You are now subscribed to our listserver.
Do a google search for it...

1989 was the end of history - the collapse of the Stalinist utopia.

1995 was the rebirth of history - the emergence of the Net utopia.

information superhighway
cyberspace
virtual worlds
electronic democracy
virtual community
collective intelligence
Gaia mind
memes
cyborgs
cybersex

The information superhighway was a future which was already thirty years old.

Marshall McLuhan - global village
Daniel Bell - post-industrial society
Alain Touraine - post-industrialism
Zbigniew Brzezinski - technetronic society
Simon Nora & Alain Minc - telematics
Alvin & Heidi Toffler - Third Wave
Jean-François Lyotard - post-modernism

..or maybe it was only twenty years out of date?

hi-tech neo-liberalism
globalisation
off-shore banking
friction-free markets
perfect competition
heroic entrepreneurs
symbolic analysts
strong encryption
digital money
weightless economy

There is no such thing as the information society - there are only
individuals and their firms buying and selling information.

The dotcom boom was more about financial engineering than information
technologies.

Dutch tulip craze
South Sea Bubble

Speculative over-investment can create permanent improvements in the
infrastructure.

Railway mania
Radio boom

Do you want proof that the Net is at the "cutting-edge" of the economy? The
dotcom firms were the first into the recession...

The enthusiasts have had their fun. Now it's time for the big boys to take
over.

Embrace and Extend
Command and Conquer
Resistance is futile, we will assimilate you!

Microsoft-NBC-Newscorp-Vivendi-Sony-Nokia-AOL-Time-Warner-BMG

G8-IMF-WTO-TRIPS-NATO

Future 1:
MONOPOLY.NET

When everything is changing, everything must stay the same.

New media is old media redux.

Interaction means pressing more buttons.

There is no need to know how your machine works.

Media deregulation is the prosecution of Napster.

Welcome to the Digital Panopticon - the copyright police are watching over you!

What good is a digital music file which can't be used for DJ-ing, sampling
or re-mixing?

If political censorship of the media is unacceptable, why are there still
laws enforcing economic censorship?

Do you really want Bill Gates spying on your desktop?

Big Daddy Mainframe is the baddie from a late-night sci-fi movie.

The motor car is not a horseless carriage.
Radio broadcasting is not wireless telegraphy.
The Net is not interactive TV.

The secret is out: the Net was invented to share information.

Future 2:
GEEK.NET

Napster
Freenet
Aimster
Gnutella
Morpheus
Peer-to-peer computing

Computer scientists built the Net in their own image.

The academic gift economy:
Giving an article to a journal.
Presenting a paper at a conference.
Evaluation, comparison, collaboration.
Peer review.

Proprietary hardware and copyright software are annoying technical bugs.
Open architecture and open standards are the best fixes.

"Information wants to be free" - literally.

Peer-to-peer computing isn't the next big thing on the Net.
It is the Net!

If the US military couldn't stop the geeks from taking over the Net, why
did anyone think that the music biz would more successful?

"Copyright industries are the handloom weavers of the twenty-first
century." - Wall Street Journal, 2000.

Why can't I buy some old media on-line?
Who will pay the piper when the music is free?
Is the Net only for smart young people from developed countries?

Geek.net is another sci-fi fantasy:

The shape of the Net to come is...

'The Shape of Things to Come' - H.G. Wells' future ruled by a scientific
priesthood.

Future 3:
PEOPLE.NET

The Net inspires beautiful paradoxes and weird ironies.

Let's celebrate contradiction!

Software communism depends upon hardware capitalism.

PCs
ISPs
Phones
...and lots of other cool gadgets.

Hardware capitalists are profiting from software communism.

Sony Music may prosecute Napster...
...but Sony Electronics sells MP3 players.

"Rip, Mix, Burn" - Apple ad, 2001

The Digital Panopticon is bad for business.
...except the copyright business.

Copyright industries are 5% of GDP in the USA.
Office work is 50% of GDP in the USA.

Would your company trust its trade secrets with Bill Gates?

Would your company sacrifice the Net to protect the music business?

Would you hell.

The question is not whether the Net should be commercial or non-commercial...

The question is: what sort of mixed economy will emerge from the Net?

The moment of the Net utopia is over. We must live with its messy
compromises between private, public and community initiatives.

Welcome to the really existing Net.
Not perfect, but improveable.

Since the Net can't be turned into a corporate monopoly...
...the corporation will become more like the Net.

Network communities aren't just for Dungeons & Dragons fans.

Free software creates jobs for techies.
Who else is going to install, maintain and improve it?

>From product to process.
Commodities co-existing with gifts.

Selling a relationship with an artist rather than a piece of plastic.

The state paid for the invention of the Net.

It still has work to do:

More intelligent copyright laws.
No legal aid for the Digital Panopticon.

More sophisticated telecoms regulation.

How can there be a mass market for e-commerce if the masses aren't on-line?

BT is the Railtrack of telecommunications.

Creating competition in 19th voice century telephony isn't the smartest
method of building the 21st century Net.

Let's update some public service goals for telecoms regulation:
Unmetered calls.
Universal Net access.
Broadband for all!

Education, education, education.
The Net was born in the universities - and has never really left home.

Libraries.
The Net was built to store, sort and disseminate knowledge. Every other
function is just a plug-in...

What the academics invented, the amateurs popularised.

Every hobby has its website.
Every obsession has its chatroom.
Every perversion is celebrated.
Every political position is propagated.

...and it's your choice whether to check them out.

TV enforces the passive consumption of programmes by viewers.
The Net encourages interactive creativity between its users.

Not just looking at someone else's website, but also making your own.

The Net is the do-it-yourself media for the DIY culture.

Not only creating your own on-line projects, but also finding other people
to work with.

The Net is exploring the potential of technology.

Don't clog up your computer with bloatware.
Install something smarter and funkier.
Discover what's not in the manual.
Develop the next big thing.

Open source.
Open standards.
Open architecture.
Open future.

- -------------------------------------------------------------------
Dr. Richard Barbrook
Hypermedia Research Centre
School of Communications and Creative Industries
University of Westminster
Watford Road
Northwick Park
HARROW HA1 3TP

<www.hrc.wmin.ac.uk>

landline: +44 (0)20 7911 5000 x 4590

mobile: 07879-441873

- -------------------------------------------------------------------
"While there is irony, we are still living in the prehistoric age. And we
are not out of it yet..." - Henri Lefebvre
- -------------------------------------------------------------------

The HRC is involved in running regular cybersalons at the ICA in London. If
you would like to be informed about forthcoming events, you can subscribe
to a listserver on our website: <www.cybersalon.org>.



------------------------------

Date: Mon, 7 Jan 2002 18:29:25 -0600
From: "Jillana Enteen" <jillana {AT} rcnchicago.com>
Subject: call for papers--the language of new media

The Language of New Media.
(apologies for cross posting)

(A panel proposed for the American Studies Association annual convention,
Houston, TX, November 14-17, 2002)

The language associated with new media and connected cultural and economic
forces derives almost exclusively from English (the "World Wide Web" is a
most obvious example). This panel seeks to explore the cultural contexts
surrounding the global dissemination of the language of new media. What
associations are implicit in the terms concerning information
technologies? How does the terminology circumscribe the use of new media
technologies? What are the cultural, political, social and economic
ramifications of
the spread of this language within and beyond U.S. borders?

Please send  500-word abstracts and brief c.v. by January 12, 2002 to
Jillana Enteen at
jillana {AT} rcnchicago.com

Jillana Enteen
jillana {AT} rcnchicago.com
http://www.rcnchicago.com/~jillana


------------------------------

Date: Wed, 09 Jan 2002 15:26:54 -0800
From: AIM Manager <aim {AT} usc.edu>
Subject:  AIM Festival Lecture Schedule



Dear Webmaster:
Please add the following information regarding our festival to your website.
Thank You-
Art In Motion

ART IN MOTION III

This year AIM III, in partnership with the Museum of Contemporary Art, Los
Angeles, presents Luna Park: a series of lectures, events, and critical
inquiries into digital art practice and culture, and the trajectories of
globalization. During winter and spring 2002, a lecture series and two-day
symposium will examine art, technology, entertainment, and activism in the
context of globalization, the growing privatization of culture, and our
fascination with the spectacular.

AIM is the annual international festival of time-based media presented by
the University of Southern California School of Fine Arts. AIM is directed
by artist Janet Owen. The AIM III lecture series and symposium are
programmed by artist and AIM Executive Producer Christiane Robbins.
 
Events are free; museum admission is not included.
INFO: aim {AT} usc.edu, www.usc.edu/aim or 213/740-2787

AIM III Lecture #1
Natalie Jeremijenko
Saturday, January 26, 2-4pm
Ahmanson Auditorium
Museum of Contemporary Art, Los Angeles
Natalie Jeremijenko was recently named among the top 100 young innovators by
the MIT Technology Review. A design engineer and technoartist, Jeremijenko
is a 1999 Rockefeller fellow whose work has been included in the Rotterdam
Film Festival (2000), the Guggenheim Museum, New York (1999), the Museum
Moderne Kunst, Frankfurt, and the LUX Gallery, London (1999).

AIM III: Luna Park Lecture #2
DJ Spooky
Saturday, February 23, 2-4pm
Ahmanson Auditorium
Museum of Contemporary Art, Los Angeles
Best known for the music he has recorded under the moniker "DJ Spooky that
Subliminal Kid," NYC-based Paul D. Miller is also a writer and conceptual
artist whose work has appeared in the Whitney Biennial, The Venice Biennial
for Architecture (2000), the Kunsthalle, Vienna; and such publications as
The Village Voice, The Source, Artbyte, and Artforum.
 


AIM III Lecture #3: Coco Fusco, with Ricardo Dominguez
Saturday March 23rd, 2-4pm
Ahmanson Auditorium , Museum of Contemporary Art, Los Angeles
Interdisciplinary artist Coco Fusco has performed, exhibited, and curated
programs throughout the world. She is the author of English is Broken Here,
a collection of essays on art, media and cultural politics; editor of Corpus
Delecti: Performance Art of the Americas.  Her work has been included in,
among others, the Whitney Biennial, the Sydney Biennale, and the London
International Theatre Festival. Coco's recent collaborator, artist and
theorist Ricardo Dominguez is a co-founder of the Electronic
Disturbance Theater, Senior Editor of The Thing , and currently a Worker
with hybrid
performance group Fake-Fakeshop.
 
 
AIM III Lecture #4: Rafael Lozano-Hemmer
Saturday April 6th, 2-4pm
Ahmanson Auditorium, Museum of Contemporary Art, Los Angeles
Mexican-Canadian electronic artist Lozano-Hemmer works in relational
architecture, technological theatre and performance art. His projects -
including vectorial elevation which transformed Mexico City's Zocalo Square
with immense light sculptures created by participants on the Internet have
received numerous awards including: Interactive Art Golden Nica, Ars
Electronica 2000, Best Installation at the Toronto Interactive Digital Media
Awards, and an Excellence Prize at the CG Arts Media Art Festival, Tokyo.

The AIM III Symposium
Friday April 19, 10am-5pm, USC, Annenberg Auditorium
Saturday April 20, 10am -5pm, Ahmanson Auditorium, Museum of Contemporary
Art, Los Angeles
The Luna Park Symposium brings together an internationally diverse field of
theorists and practitioners  to address pivotal issues raised by the
dominance of a technologized entertainment culture and digital art practice.
The Symposium includes such dynamic participants as artists, theorists and
h/activists Connie Samaras, Natalie Bookchin, Shu Lea Cheang George LeGrady,
Jordan Crandall, James Der Derian, Maria Fernandez, Pamela Lee Sylvere
Lotringer, Peter Lunenfeld, , Simon Penny, Lawrence A. Rickels, Julia Scher

Locations
Museum of Contemporary Art
Ahmanson Auditorium,
250 South Grand Avenue
Los Angeles, CA 90012
www.moca.org
Admission to all AIM events is free, general museum admission is not
included.

USC Annenberg Auditorium
USC Annenberg School for Communication
Watt Way  {AT}  Hellman Way
University Park Campus
Los Angeles, CA 90089


------------------------------

Date: Thu, 10 Jan 2002 08:04:39 +1100
From: geert lovink <geert {AT} xs4all.nl>
Subject: Radical Time 2002, One Day Symposium (UCLA)

Via: "Trebor Scholz" <treborscholz {AT} earthlink.net>

RADICAL TIME 2002
One-Day Symposium

Saturday, January 19, 2002
Presentations: 10 am to 10 pm
UCLA Graduate Art Studios
8535 Warner Avenue, Culver City

Press Information: Sharon Hayes
323.962.7455

January 8, 2002
FOR IMMEDIATE RELEASE

Radical Time is a one-day symposium to be held in Los Angeles on January
19th, 2002. This 12-hour event is independently organized by six artists, in
affiliation with the Art Department at the University of California, Los
Angeles.

Radical Time brings together artists, writers, activists, theorists, and
other cultural producers to investigate overlapping discourses of
temporality and radicality. The title Radical Time is a provocation, a
starting point, and an invitation, for presenters and audience alike.
Examinations include, but are certainly not limited to, the present as a
historical and political moment, time as a critical medium, the functions of
historiography, nostalgia, allegory and memory, and desires for cultural and
political transformation. From the urgent need to examine the critical
juncture of radicality and temporality, Radical Time seeks to support
wide-ranging but focused discussions which will address what Claude
Levi-Strauss calls our "past legacies and future tendencies."

Beginning at 10 am, the 12-hour symposium consists of twenty 20-minute
presentations. The day will be organized around five sets of four
presentations, each of which will be followed by ample time for response and
discussion. The all-day marathon environment allows for the dialogue to
extend through disparate presentations and for discussions to spill into
social gathering.

Speakers include Warren Sack, Kara Lynch, Laurent Dubois, Åsa Nacking,
Sharon Hayes, Simon Leung, Morgan Fisher, Sara Jordenö, Jonathan Berger,
Jayce Salloum, Rita Gonzalez, Trebor Scholz, Cletus Dalglish-Schommer, The
Speculative Archive for Historical Clarification, Ashley Hunt, Anne Bray,
John Knight, Amy Pederson, and Joe Sola.

For further information please contact Sharon Hayes (phone & fax)
323.962.7455.



------------------------------

Date: Tue, 8 Jan 2002 21:41:24 -0500
From: "Ivo Skoric" <ivo {AT} reporters.net>
Subject: Balkanized at Sunrise

http://www.istreamtechnologies.com/joetrip/balkan.htm



------------------------------

Date: Thu, 10 Jan 2002 02:40:15 -0600
From: ed marszewski <ed {AT} lumpen.com>
Subject: Version>02 Convergence in Chicago

Version>02 
April 18-20

Calling all artists, designers, activists, multimedia producers, information
architects, tactical media agents, programmers, musicians, filmmakers,
concerned citizens and critical thinkers: This is a call for a gathering of
the digital commons, and we want to hear from you!

We are interested in your ideas, projects, sounds, films, papers and
proposals concerning the future of the digital commons, and invite you to
share them with us during our three-day convergence.

The term /digital commons/ is derived from the Common Law movement in
England in the 1600s. The movement called for the protection of shared
public spaces - the "commons" - its tools and resources. Often, larger,
private interests overran the commons, and this failure of the
communities to maintain their public resources is known in the discourse as
"the tragedy of the commons".

This April 18-20, 2002, the Museum of Contemporary Art  in Chicago will host
Version>02, a digital arts and technology convergence. To initiate the first
iteration of this event, we are asking you to consider how the maintenance
of this digital commons necessitates a dialogue about intellectual property,
the balance between civil liberties and security, freedom of speech and
privacy, and the implications of free or limited access to tools and
information. We ask you to share your vision of this space, it¹s present and
future. 

Version>02 is an exploration of our digital commons and an opportunity to
meet those who tend to its gardens, fences, and pathways. It is an
investigation into maintaining, expanding and designing the commons, while
ensuring the continuation of shared resources and information in all facets
of communications.

This April, Version>02, the Museum of Contemporary Art in Chicago and
participating area galleries will provide a forum for artists, performers,
and critical thinkers. For three days and three nights, this digital arts
and technology will feature performances, film screenings, web
installations, and demonstrations from active minds of the emergent culture.

Interested? Send your questions and submissions to:
Submissions {AT} select-media.com




------------------------------

Date: Thu, 10 Jan 2002 11:07:35 +1100
From: geert lovink <geert {AT} xs4all.nl>
Subject: for IM fans: Instant Messaging Planet 2002 Conference & Expo

(a possible place for 'software criticism'? geert)

Introducing Instant Messaging Planet 2002 Conference & Expo, 
coming to Boston on March 7-8, 2002. The first focused event 
of its kind, Instant Messaging Planet 2002 Conference & Expo is 
the only industry forum that will bring together IM experts 
and professionals in order to exchange ideas, strategies and 
Instant Messaging success stories. It is also the only event 
that provides an interactive exhibit floor enabling vendors 
to exhibit their products and solutions to businesses and 
organizations looking to incorporate IM enterprise solutions 
into their infrastructure. Sign up by February 21 and save $100!
For more information and to register today, visit 
http://destinationsite.com/c?c=505021.91811.0.1975.0.

The conference emphasizes topics dealing with secure IM solutions 
designed specifically for all types of profit and non-profit 
organizations. It approaches Instant Messaging on several levels 
with both business and technical tracks. 

Timely business topics covered include:

* Instant Messaging and the financial sector 
* How to market IM services to consumers and make a profit 
* IM and the law 
* Combining IM and eCRM
* and more... 

Technical sessions include: 

* Implementation issues 
* Security concerns 
* Enterprise strategies 
* and more...

A concluding session brings together the business and technical 
tracks for a joint session on the future of Instant Messaging in 
the enterprise. 

To view the whole agenda please visit 
http://destinationsite.com/c?c=505021.91811.0.1975.1.

Instant Messaging Planet 2002 Conference & Expo is designed 
for professionals interested in better understanding the business 
opportunities presented by enterprise Instant Messaging (IM). 
While Instant Messaging is best known for its use by consumers, 
its vast untapped potential is in the enterprise business sector, 
where it has rapidly become a critical tool for business 
communications, Customer Relationship Management (CRM) and 
business process integration. Companies have found that Instant
Messaging within their enterprises has saved them valuable time 
and money, and in crisis conditions has even proven to be more 
reliable and more effective than their e-mail systems. 

For information or complete details on exhibiting or any 
sponsorship opportunity, please contact Frank Fazio Jr. at 
(203) 662-2976 or at instantmessaging {AT} internet.com. 

Remember to sign up by February 21 to save $100.  Registration 
questions please contact Allison Alessio at registration {AT} internet.com 
or (203) 662-2857. 


------------------------------

Date: Fri, 4 Jan 2002 20:18:53 +0100
From: "H S" <persgal {AT} wanadoo.nl>
Subject: Fw: Stuttgart Filmwinter Press Release

This is a multi-part message in MIME format.


FW: Stuttgart Filmwinter Press Release
Press release=20
15th Stuttgart Filmwinter - Festival for Expanded Media

Festival: 17th  to 20th of January 2002
Warm Up: 10th to 16th of January 2002

Please visit www.filmwinter.de for more information

Stuttgart Filmhaus, Treffpunkt Roteb=FChlplatz, kleine Schalterhalle - =
Central Station, Gedok Gallery, Akademie Schloss Solitude in Stuttgart, =
Germany


Give me more.=20


More than 1000 projects were submitted to the Filmwinter to be chosen. =
This enormous increase in comparison to last year (about 600 =
submissions) shows that the Filmwinter has established itself as an =
innovative forum in the international festival scene. As Festival For =
Expanded Media the Filmwinter investigates the relationship and =
differences between film, video and new media. As a place for =
experimental film, short-film, video-art, net-art and media based =
environments the artistic quality is of main importance. Additionally =
Filmwinter tries to combine the artistic projects with social, political =
and economical topics. Within the Expanded Media Lounge (XML) not only =
will media development and information technology be introduced, there =
will also be speakers who talk about sociology, economic science and =
philosophy. It is the aim to present and discuss media as factors =
influencing our reception in every-day-life, which can be seen and felt. =
More than 100 international and national filmmakers, artists, =
researchers and representatives of the Media and IT industry will =
discuss topics such as robotics, media-evolution in countries of =
transmission,  migrating systems within the internet and VJ-culture. =
Along side this presentation and discussion there will be the legendary =
parties that have formed a basic part of Filmwinter. For 15 years =
Filmwinter has been establishing an innovative mix of emerging and =
established work. This is true as well for the location: next to the =
established festival locations of the Filmhaus, Treffpunkt =
Roteb=FChlplatz and Kleine Schalterhalle (Small Ticket Hall) of the =
MainTrain Station there will be the Old Printing factory next to the =
Filmhaus which will function as theatre stage.


Info Box:


Admission charge 15th Stuttgart Filmwinter

Single ticket film / video    =DD 6,50    erm. =DD 5,50
Single ticket lectures    =DD 5    erm. =DD 4
Award winning films    =DD 7    erm. =DD 6
Children's programme    =DD 5    erm. =DD 3
Festival pass    =DD 65    erm. =DD 50
Day ticket    =DD 22    erm. =DD 18
Parties    =DD 6 (for owners of tickets to other program points, there =
is no entrance fee for parties, taking place on the same day)

Ticket Booking as from January 10, 2002
Phone ++49-711-226 91 62
Fax ++49 -711-226 91 61
e-mail karten {AT} wand5.de

Booking of catalogues and permanent tickets at the Filmhaus Stuttgart =
and several ticket agencies in Stuttgart as from January 10, 2002.

Deadline for accreditations for  journalists and professionals is =
January 7, 2002.

We are looking forward to your editorial coverage. We are glad to =
provide you with any photographic material (data or print), VHS tapes =
and any further information you might need. Video material available is =
for Betacam SP.



=20

=20





------------------------------

Date: Sun, 06 Jan 2002 03:17:31 -0500
From: Jose-Carlos Mariategui <jcm {AT} ata.org.pe>
Subject: ISEA 2002  - ORAI

Estimados amigos:

Les ruego difundir entre las personas interesadas el llamado de trabajos
para el ISEA 2002, el cual tiene como política general la participación de
países y grupos que anteriormente no se encontraban representados en el
ISEA, como es el caso de América Latina.

Para que esto sea una realidad necesitamos que envíen sus propuestas antes
de la fecha límite.

Saludos

Jose-Carlos Mariategui



- --------


INTER-SOCIEDAD DE ARTES ELECTRONICAS

ISEA 2002 

DEADLINE: 29 DE FEBRERO, 2002


LLAMADA PARA TRABAJOS Y PARTICIPACION


ISEA 2002 ³ORAI²
OCTUBRE 27 ­ 31, 2002
NAGOYA, JAPON    
http://www.isea.jp


ISEA 2002 NAGOYA (Orai) el primer simposio ISEA en Asia, está esperando a
1500 participantes aproximadamente, incluyendo artistas, investigadores,
ingenieros, estudiantes, y presentaciones de más de 200 trabajos de 30
países del mundo.  Muchas exhibiciones, conciertos, performances y otros
eventos se planean también llevarse a cabo en Nagoya durante los días de
ISEA 2002.

Del 27 al 31 de octubre del año 2002, el décimoprimer Simposio Internacional
de Artes Electrónicas (ISEA) se llevará a cabo en la ciudad de Nagoya,
Japón.  Los organizadores del ISEA 2002 son MEDIASELECT, la Ciudad de Nagoya
y la Autoridad del Puerto de Nagoya, entre otras junto con la Inter- Society
for the Electronic Arts (ISEA), entre otros.

ISEA 2002 se compromete a realizar un evento único, mostrando las varias
maneras de hacer arte electrónico alrededor del mundo, incluyendo a aquellos
países con acceso limitado a la más reciente tecnología, y a aquellos que
trabajan en un contexto cultural, que puede resultar un poco desconocido a
los asistentes.  Los miembros de comunidades que tradicionalmente no han
sido debidamente representadas en ISEA son bienvenidos en identificar las
nuevas perspectivas que se puedan en el ISEA 2002.

La Inter- Society for the Electronic Arts (ISEA) fue fundada en 1990 y sus
oficinas se encuentran actualmente en Amersfoort, Holanda.  ISEA es una
organización no gubernamental dedicada al desarrollo y promoción del arte
electrónico.  ISEA se dedica a las  comunicaciones / cooperaciones
interculturales e interdisciplinarias entre las artes y los campos de la
tecnología, ciencia e industria.  ISEA 2002 prueba a ser el mayor evento
internacional para los miembros de la comunidad artística relacionados con
las artes electrónicas.

Las series del simposio

El Simposio de ISEA 2002 es una continuación de estas series de éxito:
Primer ISEA 1988, Utrecht, Holanda
Segundo ISEA 1990, Groningen, Holanda
Tercer ISEA 1992, Sydney, Australia
Cuarto ISEA 1993, Minneapolis, USA
Quinto ISEA 1994, Helsinki, Finlandia
Sexto ISEA 1995, Montreal, Canadá
Séptimo ISEA 1996, Rotterdam, Holanda
Octavo ISEA 1997, Chicago, USA
Noveno ISEA 1998, Liverpool/Manchester, UK
Décimo ISEA 2000, Paris, Francia

Grupos objetivos

Este evento ISEA 2002 Nagoya (Orai) está orientado a varios grupos, que van
desde especialistas hasta el público en general.  ISEA 2002 ofrece papeles,
paneles, mesas redondas, posters, y presentaciones institucionales para
científicos, expertos artistas y profesionales.  Workshops y tutorials
prestan mucho interés en profesores, estudiantes, y jóvenes artistas.
Exhibiciones, performances, conciertos y teatro electrónico, son también
fines del programa de intercambio cultural y están abiertos al público.

Tema

(Orai) es una palabra japonesa que tiene muchas interpretaciones.  Se
refiere a idas y venidas, comunicación, y contacto, como también a calles y
tráfico.  Hace 200 años, un libro titulado Nagoya Orai fue compilado y
publicado en Nagoya el cual fue usado como un libro de enseñanza, escritura,
y desarrollo de la literatura.  Mediante discusiones acerca del arte y sus
estudios interdisciplinarios, ISEA 2002 Nagoya (Orai) espera proveer una
oportunidad para crear un nuevo texto y explorar nuevas formas de literatura
en la sociedad de la red.

Tópicos

Los tópicos incluyen teoría, Internet y sociedad electrónica, arte, diseño,
arquitectura y urbanismo, música, artes actuadas, programación y software,
educación y literatura como también los tópicos especiales del 2002, (Orai).

ISEA 2002 invita a presentar al simposio propuestas para paneles, mesas
redondas; y sesiones de posters y presentaciones institucionales también son
bienvenidas.  Todas las propuestas deben estar en relación directa a alguno
de los tópicos.  Propuestas que tienen relación a tópicos especiales (Orai)
son particularmente acogidos.

Trabajos (Papers)

Los papeles pueden ser cortos (20 minutos) o largos (45 minutos).  Los
trabajos serán publicados en el ISEA 2002 Proceedings durante el evento.
Todos los trabajos deben ser originales, nunca antes publicados y en idioma
inglés.  Por favor notar que sólo un borrador (máximo 500 palabras, ambos
formatos) es requerido para la fecha límite (febrero 28, 2002).

Workshops y sesiones tutoriales

Durante el Simposio ISEA 2002, educadores tendrán la oportunidad de
compartir información a través de series de workshops y sesiones tutoriales.
Los workshops requieren el desarrollo guiado de ideas y exploración de
tópicos teóricos específicos y prácticos en las artes y la tecnología.
Asimismo, las sesiones tutoriales ofrecen la oportunidad para estudiantes y
profesores de aprender programas y técnicas en una clase.  Las propuestas
deben incluir el formato deseado, una descripción concisa del workshop dado
o sesión tutorial, el número de participantes, como también una lista clara
de recursos (técnicos y físicos).

Exhibiciones

Propuestas para la exhibición de material impreso, slides, instalaciones de
video, trabajos interactivos, etc. son bienvenidos para la Exhibición ISEA
2002.  Las propuestas deben describir claramente los contenidos de
materiales que van a ser llevados, los necesarios requisitos (incluyendo
hardware y software, equipos audiovisuales, asistencia necesaria, etc) e
incluir también audio y/o material visual (imagenes, cintas, etc) para la
aprobación de las propuestas.

Performances y conciertos

Durante el Simposio ISEA 2002, una serie de performances y conciertos serán
presentados.  Estos eventos están destinados a los participantes del
simposio y al público en general.  Se prefiere que las performances
propuestas y los conciertos no tengan una duración mayor de 20 minutos, a
pesar de que eso no es un requisito.  Las personas que traen sus propuestas
deberán traer su equipo requerido para su propuesta.

Teatro Electrónico 

Un show de películas y video será presentado durante ISEA 2002.  Personas e
instituciones son invitadas a presentar los mejores y más recientes ejemplos
de su trabajo en los campos de animación por computadora, procesamiento de
imagen y video arte.  Además de piezas individuales, la entrega del trabajo,
como comerciales de calidad estética, son bienvenidos.  Una selección se
incluirá en el Teatro Electrónico; y una selección mayor será presentada en
el lugar de exhibición.

La documentación de exhibiciones, performances, conciertos y teatro
electrónico será publicada en el Catálogo ISEA 2002, antes del evento.

Información de Isea 2002

Mayor información y formulario para la presentación de propuestas están a su
disposición en nuestra página web.
URL http//www.isea.jp/
e-mail:  info {AT} isea.jp






------------------------------

Date: Sun, 06 Jan 2002 12:07:13 +1000
From: Molly Hankwitz <mollybh {AT} netspace.net.au>
Subject: Survellance Camera Players - Columbia Uni

Dear Nettime, 

Here is a blurb we received from the Surveillance Camera Players,
New York's best loved surveillance camera performers - I've posted
quite a few of their events on the list - some of you may be interested
in speaking or writing about this event.

Molly



Folks --

I'm trying to organize a panel on surveillance cameras as part of Columbia
University students' counter-conference to the World Economic Forum, which
will be held in New York at the very beginning of February 2002.

Would you like to participate? Give a 20 minute talk and answer questions?

See http://www.studentsforglobaljustice.org/rightcall.htm#schedule for more
information.

Please RSVP asap. Thanks

Bill, Surveillance Camera Players
<notboard {AT} panix.com.


------------------------------

Date: Mon,  7 Jan 2002 12:42:38 +0000 (GMT)
From: "cybersalonuk" <cybersalonuk {AT} yahoo.co.uk>(by way of richard barbrook)
Subject: [cybersalon] An Intimate Encounter with Douglas Rushkoff -18 Jan 2002

<CYBERSALON.ORG> invite you to:
An Intimate Encounter with Douglas Rushkoff -
controversial NYC social theorist and author of "Bull", "Media
Virus", "The Ecstasy Club", "Children of Chaos", "Cyberia" ...

He will be dropping into London on:

Friday 18th Jan 2002
from 7-11pm.

 {AT}  the Global Cafe,
15 Golden Square,
London W1.
Tubes: Oxford Circus/Piccadilly Circus
See map on:
http://www.streetmap.co.uk/streetmap.dll?G2M?X=529340&Y=180818&A=Y&Z=1
Cost: FREE

Itinery:
7.00 - 8.30 pm: Short talk by Rushkoff followed by a discussion
chaired by Dr Richard Barbrook (HRC).
8.30 - 11.00 pm: Party with healthy New Year doses of Dub beats from
DJ Zip Dog and plenty of schmoozing.

PLEASE NOTE THIS EVENT IS *NOT* HELD AT THE ICA.

More info on:
<http://www.rushkoff.com>
<http://www.cybersalon.org>
<http://www.hrc.wmin.ac.uk>


xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
HAPPY NEW YEAR FROM THE CYBERSALONISTAS
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



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