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| G.H. Hovagimyan on Mon, 6 Aug 2001 21:23:56 +0200 (CEST) |
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| Re: <nettime> FW: someding zu read |
-----Original Message-----
From: Leili <leiloop {AT} jps.net>
> ----------
> from: Arthur Clay <artclay {AT} netsurfer.ch>
> reply-To: lev {AT} shoko.calarts.edu
> Wallpaper Slaughter Houses,
>
> The modern artist working with what has come to be known as 'new media' is
> faced with a dilemma. Commercial veins working with the same media, but
> producing what they produce, can afford the equipment and the manpower to
> run it, however the modern artist wishing to work in this area can not.
GH Comments:
Most of your essay responds to the "lack of
access" lament. I personally don't feel the need to
compete with Hollywood nor do I want the
masses as an audience. A larger issue is the
multi-national corporate finance model that funds
LucasFilms. In global capitalist terms Hollywood
films are the perfect expression of Globalism or
*Empire* as Michael Hardt & Antonio Negri call it.
So where does the artist stand?
You wrote:
>
> The Dream Screen
>
> Perhaps there are other parallels we can draw. The idea that we go to the
> cinema to dream is a curious idea. A dream is screenless. It takes place
> in the mind in a three dimensional space. We can enter our dreams by
> penetrating them in their spaces. We have the feeling of depth sensation.
> This sensation we can't get from film. If we want to stick or finger in the
> proverbial apple pie in a film, we just get shadows. If we do this with a
> dream, we put a whole into the apple pie.
GH Comments:
Mimesis is a traditional basis for all art forms. It's
also the most simplistic. Discussing how "real"
an apple looks in a film or how real figures are
rendered in a 3D animation is the lowest
common denominator.
> Conclusion
> We don't need the screen to create a virtual reality. The concept of
> immersion can therefore be based on the mental state of the viewer.
GH Comments:
Peter Sinclair and I just did an immersive/
interactive sound work called *Heartbreak Hotel*
<http://www.artnetweb.com/gh/heartbreak.html>
It's been exhibited in France at GMEM in Marseille
and Interferences at Belfort.
It will be shown in Amsterdam in January of 2000.
Interestingly enough it's really hard to exhibit this
piece in the USA. It's not an art object so it
doesn't fit with art world commodity circulation. Its
not a media event so its mass entertainment
appeal is rather limited.
An essay I wrote several years ago approaches
your subject from a slightly different angle. It's
called, "Notes on Immersion" ,
<http://www.artnetweb.com/gh/imm1.html>
I have another essay coming out in Leonardo this
Fall for the Digital Salon catalog that also
approaches this issue. It's called *art in the Age of
Spirutual Machines (with apologies to Ray
Kurzweil). Here's the Abstract;
Abstract:
Humanity is evolving towards a * Post Human*
society that may include enhanced human
beings, hybrid humans and artificial intelligences.
As an artist working in digital media and network
culture, I believe that the crucial issue of the time
is to clear the path for networked art and to create
the foundations for a new aesthetic discourse that
issues from networked culture. In order to do this,
one has to be willing to create art that may not be
readily recognized as art work. In Art in the Age of
Spiritual Machines I trace the common roots of
structuralist philosophy, developmental
psychology, reductivist art discourse, structural
linguistics and neural nets in attempt to create a
basis for this new aesthetic discourse.
G.H. Hovagimyan
<http://www.artnetweb.com/gh>
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