Andy Clarke on Wed, 27 Jun 2001 13:03:56 +0200 (CEST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
[Nettime-bold] COSIGN 2001 |
*********************************************** *********************************************** COSIGN 2001 1st International Conference on COMPUTATIONAL SEMIOTICS IN GAMES AND NEW MEDIA http://www.kinonet.com/cosign2001 CWI, Amsterdam (The Netherlands) 10th September - 12th September, 2001 *********************************************** *********************************************** REGISTRATION NOW OPEN http://www.cwi.nl/conferences/Cosign2001 *********************************************** *********************************************** REGISTRATION DETAILS ==================== Registration is now open for COSIGN 2001: Computational Semiotics in Games and New Media. There are discounts for early registration and special student rates. Details can be found at: http://www.cwi.nl/conferences/Cosign2001 Early registration is encouraged, and attendees are advised to book their hotel rooms well in advance due to the limited amount of accommodation available in Amsterdam. Links to hotel listings are available on the main conference website: http://www.kinonet.com/cosign2001 The programme for the conference will be posted to this website shortly. CONFERENCE SCOPE ================ This cross-disciplinary conference explores the ways in which semiotics (and related theories such as structuralism and post-structuralism) can be applied to creating and analysing computer-based media. It is intended for anyone with an interest in areas of overlap (or potential overlap) between semiotics and interactive digital media - including artists, designers, critics, computer scientists, HCI, AI and VR practitioners, semioticians, narratologists and new media practitioners. Computational semiotics is understood here to be the application of semiotic theories to interactive digital media and has three main areas (which overlap). They are: * The way in which meaning can be created by, encoded in, or understood by, the computer (using systems or techniques based upon semiotics). * The way in which meaning in interactive digital media is understood by the viewer or user (again using systems or techniques based upon semiotics). * The use of semiotics as the starting point for a system for looking critically at the content of interactive digital media - devising a critical framework equivalent in status and depth to art theory or academic film criticism. Media that make use of the unique capabilities of digital systems are of particular interest to this conference. These include: computer games, interactive narratives and other forms of interactive entertainment; interactive video; virtual reality systems and virtual environments; and hypermedia. In addition to academic and theoretical papers, there will be presentations by several digital artists of practice-based work relevant to the themes of this conference. Selection of these artworks has been based upon their relevance to the themes of the conference, their interest in demonstrating or exploring the potential of new media, and their challenging of perceptions, theoretical assumptions, or understanding in any areas related to the conference. CONFERENCE PROGRAMME ==================== The conference brings together academic papers and posters from as far afield as the USA, Australia, Japan, Norway, Denmark, Croatia, Italy, Germany, Brazil, and the UK. Topics covered include: the aesthetics of virtual environments; the production of place in role-playing games; semiotic and non-semiotic MUD performance; literary theory and computer games; the design of interactive narratives; the mapping of movement to sound; web-based documentaries; the design of content management systems; montage; the semiotics of interface design; etc. In addition to academic and theoretical papers, there will be presentations by several internationally-known digital artists of practice-based work. Selection of these artworks has been based upon their relevance to the themes of the conference, their interest in demonstrating or exploring the potential of new media, and their challenging of perceptions, theoretical assumptions, or understanding in any areas related to the conference. A list of selected papers, posters and artworks can be found on the main conference website at http://www.kinonet.com/cosign2001 The programme for the conference will be posted on this website shortly. ORGANIZING COMMITTEE ==================== Andy Clarke - Kinonet (UK) Clive Fencott - University of Teeside (UK) Craig Lindley - Starlab (Belgium) Grethe Mitchell - University of East London and Kinonet (UK) Frank Nack - CWI (Netherlands) ENQUIRIES ========= For further information, please contact Dr Frank Nack. Email: Frank.Nack@cwi.nl Tel: (+31) 20 592 4223 Fax: (+31) 20 592 4312 http://www.kinonet.com/cosign2001 (main conference website) http://www.cwi.nl/conferences/Cosign2001 (registration) *********************************************** *********************************************** end _______________________________________________ Nettime-bold mailing list Nettime-bold@nettime.org http://www.nettime.org/cgi-bin/mailman/listinfo/nettime-bold