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| brian carroll on 2 Jan 2001 06:11:11 -0000 |
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| [Nettime-bold] review: Hertzian Tales |
H E R T Z I A N T A L E S :
Electronic Products, Aesthetic Experience
and Critical Design
Anthony Dunne
a.dunne {AT} rca.ac.uk
http://www.crd.rca.ac.uk/dunne-raby/
Computer Related Design's
Critical Design Unit,
Royal College of Art, c.1999
ISBN: 1 874175 27 6
It is my great pleasure to be able to share
my views on a substantial piece of work in
the cultural investigation of electromagnetic
phenomena, natural, artificial, and virtual.
What is so refreshing is that this book does
not merely repackage old ideas and ideologies
about technological enthusiasm, but instead
questions them, through thinking, writing,
and design. If works in the past have been
groundbreaking, this is a literal penetration
of the design field by Hertzian radio waves.
Anthony Dunne, with written and visual clarity,
gives dozens of examples of previous attempts
by industrial designers, artists, and architects
to grapple with the more philosophical aspects
of designing electronic products. This research
in itself makes the book an invaluable resource.
But interestingly this is where the book begins
in its critical approach, leveraging serious and
relevant criticism of much work to date. This is
because traditional notions of design have been
mapped onto the new electronic object, in effect
unquestioningly repackaging them for a totally
different paradigm of electronic reality these
new technologies help create and could themselves
help reveal, through a new design awareness.
Mr. Dunne refers to architecture and fine art
as inspirations for industrial designers whom
are looking for meaning beyond the commercial
marketplace alone. A place where investigating
design ideas, as non-commercial ideas, can be
encouraged as a way of exploring and furthering
the aesthetic development of electronic products,
and thus peoples awareness of them in their more
poetic dimensions.
From a paradoxical perspective, one of the most
basic and interesting aspects of Dunne's work is
also somewhat difficult to accept, in total. It
is that the electronic object can be designed
as a `post-optimal' object, meaning an object
that exists beyond its optimization through
its design. It is this proposition which launches
one into a new world of electronic awareness, and
its active interrogation through design thinking.
The difficulty comes with the assumption that is
the basis for the post-optimized object, which is
that which is most often at odds with critical
thinking. From one perspective, the optimal may
still be a critical and unresolved issue, well
beyond aesthetics and into the economic, social,
and political aspects of the electronic object.
For example, a computer may be aesthetically
optimized, such as the iMac by Apple, but it
may still use the inefficient, polluting, and
wasteful systems of obsolescence as most all
of the other electronic products on the market.
Thus, in this respect, the critical aspects of
the industrial design of electronic objects must
remember the infrastructure which makes and
distributes and disposes of these very objects.
Doing so reminds one that things are far from
optimized in terms of their design.
But this fact does not limit the importance of
the ideas that are expressed based on the design
of electronics past that of their optimization.
For Mr. Dunne it is about awareness. Not just
of the object, but the object as a type of portal
into a new way of perceiving the electromagnetic
space of Hertzian waves, outside the confines of
traditional media, such as radio and television.
Instead of answering what this new design should
be like, Mr. Dunne makes it clear that this is
instead a question to be explored by many people
through critical design.
Mr. Dunne's writing is both smooth and densely packed
with ideas, so much so that it is very difficult to
try to re-rationalize the text with its own complex
reasoning. But this is not to say that the thinking
is just another private language and perspective.
It is most definitely not, and his public conscience
is revealed in every chapter, reminding the reader
why design investigations of electronic objects need
to be made, and these are for their social and their
cultural impacts, and our need to understand them
better so that we can design the electromagnetic
world we want to exist within.
That this commitment is not simply about equating
aesthetics with beauty is actively demonstrated in the
acknowledgement of the dark side of electromagnetism,
in the author's own works based upon this thinking.
Using radio scanners Mr. Dunne maps the spaces emitted
by 'objects that dream', that is, electronic objects
such as baby intercoms, electronic bugs, and cordless
phones which invisibly leak their information out past
traditional boundaries of buildings, and into Dunne's
moving car, scanning neighborhoods from the streets.
Likewise, the `gauss meter' becomes a design tool in
the hands of Mr. Dunne, and electromagnetic fields
(EMFs) are measured and mapped for their dreaminess,
and become research for critical design thinking.
If there is an analogy to this type of designing, it
might be that of gravity. That, like planets, while
we may find electronic products attractive, they too
are attracting us without our knowing of this force
or of its impact upon our daily lives. In summary,
Anthony Dunne's Hertzian Tales is about designing
ways of knowing the electromagnetic environment we
exist within, and establishing a poetic interaction
with it through purposeful and critical designs which
help establish a cultural awareness of electromagnetism.
brian thomas carroll
architectural researcher
human {AT} architexturez.com
http://www.architexturez.com/ae/
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